..
debug_adapter
Prevent race condition on initial breakpoints from DAP
2023-11-14 15:56:03 +00:00
editor_debugger_inspector.cpp
Avoid retrieving the object ID of a Nil variable
2023-08-04 22:38:43 +08:00
editor_debugger_inspector.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_debugger_node.cpp
Merge pull request #86676 from rune-scape/sparse-script-reload
2024-01-17 18:52:54 +01:00
editor_debugger_node.h
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
editor_debugger_server.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_debugger_server.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_debugger_tree.cpp
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
editor_debugger_tree.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_file_server.cpp
i18n: Sync translations with Weblate (now tracking 4.1 strings)
2023-06-12 14:57:08 +02:00
editor_file_server.h
Redo how the remote filesystem works
2023-05-08 11:57:54 +02:00
editor_performance_profiler.cpp
Improve editor theme generation after the refactor
2024-01-17 15:16:53 +01:00
editor_performance_profiler.h
Fix premature theme item access in editor tools
2023-04-03 18:01:11 +02:00
editor_profiler.cpp
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
editor_profiler.h
Fix missing time for some script functions in profiler
2023-12-19 19:42:21 +01:00
editor_visual_profiler.cpp
Fix frame number underflow in visual profiler
2024-02-15 14:33:47 +01:00
editor_visual_profiler.h
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
script_editor_debugger.cpp
Replace error checks against size
with is_empty
2024-02-09 12:50:15 +01:00
script_editor_debugger.h
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
SCsub
Implemented initial DAP support
2021-08-02 10:43:35 +01:00