.. |
tiles
|
Expose max_axis_index and max_axis_index for Vector2(i)
|
2021-12-02 23:45:41 -06:00 |
abstract_polygon_2d_editor.cpp
|
Rename remove() to remove_at() when removing by index
|
2021-11-23 18:58:57 -07:00 |
abstract_polygon_2d_editor.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
animation_blend_space_1d_editor.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
animation_blend_space_1d_editor.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
animation_blend_space_2d_editor.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
animation_blend_tree_editor_plugin.h
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
animation_player_editor_plugin.cpp
|
Add a constant StringName for RESET animation
|
2021-12-06 12:26:42 +01:00 |
animation_player_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
animation_state_machine_editor.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
animation_state_machine_editor.h
|
|
|
animation_tree_editor_plugin.cpp
|
Fix make sub-resource crash in AnimationTreeEditor
|
2021-10-07 19:45:03 +08:00 |
animation_tree_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
asset_library_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
audio_stream_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
audio_stream_editor_plugin.h
|
|
|
camera_3d_editor_plugin.cpp
|
|
|
camera_3d_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
canvas_item_editor_plugin.h
|
Move container warning to the toaster
|
2021-11-23 16:17:19 +01:00 |
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_polygon_3d_editor_plugin.cpp
|
Rename remove() to remove_at() when removing by index
|
2021-11-23 18:58:57 -07:00 |
collision_polygon_3d_editor_plugin.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
collision_shape_2d_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
collision_shape_2d_editor_plugin.h
|
Rename WorldMarginShape to WorldBoundaryShape
|
2021-09-14 11:16:31 -07:00 |
cpu_particles_2d_editor_plugin.cpp
|
Construct values only when necessary.
|
2021-09-23 22:26:07 +05:45 |
cpu_particles_2d_editor_plugin.h
|
|
|
cpu_particles_3d_editor_plugin.cpp
|
|
|
cpu_particles_3d_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
curve_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
debugger_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
debugger_editor_plugin.h
|
|
|
editor_debugger_plugin.cpp
|
|
|
editor_debugger_plugin.h
|
|
|
editor_preview_plugins.cpp
|
Fix previews sometimes displaying wrong/blank image
|
2021-11-05 12:58:14 -04:00 |
editor_preview_plugins.h
|
Fix previews sometimes displaying wrong/blank image
|
2021-11-05 12:58:14 -04:00 |
font_editor_plugin.cpp
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
font_editor_plugin.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
gpu_particles_2d_editor_plugin.cpp
|
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
|
2021-11-28 19:42:42 +01:00 |
gpu_particles_2d_editor_plugin.h
|
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
|
2021-11-28 19:42:42 +01:00 |
gpu_particles_3d_editor_plugin.cpp
|
Fix GPUParticle3D emission point generation
|
2021-09-24 23:11:10 +02:00 |
gpu_particles_3d_editor_plugin.h
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
|
2021-12-05 23:14:16 +01:00 |
gpu_particles_collision_sdf_editor_plugin.h
|
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
|
2021-12-05 23:14:16 +01:00 |
gradient_editor_plugin.cpp
|
Several Gradient improvements
|
2021-11-08 19:11:36 +01:00 |
gradient_editor_plugin.h
|
Several Gradient improvements
|
2021-11-08 19:11:36 +01:00 |
input_event_editor_plugin.cpp
|
|
|
input_event_editor_plugin.h
|
|
|
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
lightmap_gi_editor_plugin.cpp
|
Rename Node's filename property to scene_file_path for clarity
|
2021-09-30 16:50:25 +02:00 |
lightmap_gi_editor_plugin.h
|
|
|
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
Added convertor from ORMMaterial3D to ShaderMaterial
|
2021-10-29 17:49:24 +03:00 |
material_editor_plugin.h
|
Added convertor from ORMMaterial3D to ShaderMaterial
|
2021-10-29 17:49:24 +03:00 |
mesh_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
mesh_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
mesh_instance_3d_editor_plugin.cpp
|
Remove node_hrcr hack
|
2021-10-28 01:43:34 +02:00 |
mesh_instance_3d_editor_plugin.h
|
|
|
mesh_library_editor_plugin.cpp
|
implement individual mesh transform for meshlibrary items
|
2021-09-09 16:40:16 +02:00 |
mesh_library_editor_plugin.h
|
implement individual mesh transform for meshlibrary items
|
2021-09-09 16:40:16 +02:00 |
multimesh_editor_plugin.cpp
|
|
|
multimesh_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
node_3d_editor_gizmos.cpp
|
Remove or make verbose some debugging prints
|
2021-12-05 23:22:23 +01:00 |
node_3d_editor_gizmos.h
|
Allow any kind of Mesh to be added to an EditorNode3DGizmo
|
2021-12-03 08:52:07 +00:00 |
node_3d_editor_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
node_3d_editor_plugin.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
occluder_instance_3d_editor_plugin.cpp
|
Rename Node's filename property to scene_file_path for clarity
|
2021-09-30 16:50:25 +02:00 |
occluder_instance_3d_editor_plugin.h
|
|
|
ot_features_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
ot_features_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
packed_scene_translation_parser_plugin.cpp
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
packed_scene_translation_parser_plugin.h
|
Make some enhancements to the POT generation
|
2021-09-02 11:12:54 -03:00 |
path_2d_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
path_2d_editor_plugin.h
|
|
|
path_3d_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
path_3d_editor_plugin.h
|
Implemented SkeletonEditorGizmo
|
2021-10-07 01:07:46 +09:00 |
physical_bone_3d_editor_plugin.cpp
|
Remove editor code in PhysicalBone3D
|
2021-10-01 08:02:38 -07:00 |
physical_bone_3d_editor_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Rename remove() to remove_at() when removing by index
|
2021-11-23 18:58:57 -07:00 |
polygon_2d_editor_plugin.h
|
|
|
resource_preloader_editor_plugin.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
resource_preloader_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
root_motion_editor_plugin.cpp
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
root_motion_editor_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
script_editor_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
script_editor_plugin.h
|
Improve save handling for built-in scripts
|
2021-11-07 23:51:12 +01:00 |
script_text_editor.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
script_text_editor.h
|
Added status bar and toggle scripts panel button to EditorHelp/VScripts
|
2021-09-15 11:35:03 +03:00 |
SCsub
|
|
|
shader_editor_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
shader_editor_plugin.h
|
|
|
shader_file_editor_plugin.cpp
|
|
|
shader_file_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
Swap rest pose actions in the Skeleton2D editor
|
2021-11-10 23:39:59 +01:00 |
skeleton_2d_editor_plugin.h
|
Swap rest pose actions in the Skeleton2D editor
|
2021-11-10 23:39:59 +01:00 |
skeleton_3d_editor_plugin.cpp
|
Fixed odd behavior when Skeleton3DEditor is re-generated
|
2021-11-28 04:03:15 +09:00 |
skeleton_3d_editor_plugin.h
|
Fixed animation insertion in SkeletonEditor
|
2021-10-23 16:50:00 +09:00 |
skeleton_ik_3d_editor_plugin.cpp
|
|
|
skeleton_ik_3d_editor_plugin.h
|
|
|
sprite_2d_editor_plugin.cpp
|
Construct values only when necessary.
|
2021-09-23 22:26:07 +05:45 |
sprite_2d_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
sprite_frames_editor_plugin.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
style_box_editor_plugin.cpp
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
style_box_editor_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
sub_viewport_preview_editor_plugin.cpp
|
|
|
sub_viewport_preview_editor_plugin.h
|
|
|
text_control_editor_plugin.cpp
|
Add functions for getting name and font style from dynamic and bitmap fonts.
|
2021-10-31 12:40:58 +02:00 |
text_control_editor_plugin.h
|
Add functions for getting name and font style from dynamic and bitmap fonts.
|
2021-10-31 12:40:58 +02:00 |
text_editor.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
text_editor.h
|
Move add_syntax_highlighter bind to ScriptEditorBase
|
2021-10-11 18:13:31 +01:00 |
texture_3d_editor_plugin.cpp
|
Fix Label and RichTextLabale text shadows and shadow outlines.
|
2021-11-06 10:22:09 +02:00 |
texture_3d_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_editor_plugin.cpp
|
Fix Label and RichTextLabale text shadows and shadow outlines.
|
2021-11-06 10:22:09 +02:00 |
texture_editor_plugin.h
|
TexturePreview Update text when texture is being changed
|
2021-09-25 00:10:12 +02:00 |
texture_layered_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
texture_layered_editor_plugin.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
texture_region_editor_plugin.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
texture_region_editor_plugin.h
|
|
|
theme_editor_plugin.cpp
|
Disable base type changing when no type is selected in the theme editor
|
2021-12-03 15:03:39 -03:00 |
theme_editor_plugin.h
|
Add a flag to EditorResourcePicker to differentiate selection contexts
|
2021-11-02 14:35:15 +03:00 |
theme_editor_preview.cpp
|
Rename minimum_size_changed() method
|
2021-12-06 14:02:34 +01:00 |
theme_editor_preview.h
|
Allow scrolling theme preview when the control picker is active
|
2021-12-02 17:57:53 +03:00 |
version_control_editor_plugin.cpp
|
Allow creating .gitignore and .gitattributes when creating a new project
|
2021-11-12 21:27:31 -06:00 |
version_control_editor_plugin.h
|
Allow creating .gitignore and .gitattributes when creating a new project
|
2021-11-12 21:27:31 -06:00 |
visual_shader_editor_plugin.cpp
|
Fix bad popups offset in editor with single window off
|
2021-12-06 14:29:48 +01:00 |
visual_shader_editor_plugin.h
|
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
|
2021-11-10 17:56:59 +03:00 |
voxel_gi_editor_plugin.cpp
|
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
|
2021-12-05 23:14:16 +01:00 |
voxel_gi_editor_plugin.h
|
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
|
2021-12-05 23:14:16 +01:00 |