virtualx-engine/servers/rendering/dummy
clayjohn 9ce57050a5 Add GPUParticles to the OpenGL3 renderer.
This includes collision (2D SDF, Box, Sphere, Heightmap),
attraction (Box, Sphere), and all sorting modes.

This does not include 3D SDF collisions, trails, or
manual emission.
2022-11-14 23:28:25 -08:00
..
environment Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
storage Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
rasterizer_canvas_dummy.h Add 2D shadows and canvas SDF to OpenGL3 renderer 2022-10-28 11:33:23 -07:00
rasterizer_dummy.h Use a giant UBO to optimize performance in 2D 2022-10-06 11:24:45 -07:00
rasterizer_scene_dummy.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00