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canvas_layer.cpp
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Ability to make CanvasLayers have pseudo 3D depth.
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2019-04-05 10:25:51 -03:00 |
canvas_layer.h
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Ability to make CanvasLayers have pseudo 3D depth.
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2019-04-05 10:25:51 -03:00 |
http_request.cpp
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Add download_chunk_size property to HTTPRequest.
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2019-11-24 19:32:20 +01:00 |
http_request.h
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Add download_chunk_size property to HTTPRequest.
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2019-11-24 19:32:20 +01:00 |
instance_placeholder.cpp
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Fix some code found by Coverity Scan and PVS Studio
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2019-07-23 09:14:31 +02:00 |
instance_placeholder.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
node.cpp
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Setting the node process priority should not trigger an error
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2019-11-21 18:08:52 +01:00 |
node.h
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Implement Node::get_process_priority() and its associated property
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2019-11-17 17:48:50 +01:00 |
resource_preloader.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
resource_preloader.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
scene_tree.cpp
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Rename External MSAA to AndroidVR MSAA
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2019-11-16 15:36:43 +01:00 |
scene_tree.h
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Implement game camera override
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2019-10-23 02:51:32 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
timer.cpp
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Added is_inside_tree() check in both Timer and Tween
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2019-09-03 13:26:41 +02:00 |
timer.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
viewport.cpp
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Rename External MSAA to AndroidVR MSAA on Viewport property
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2019-11-20 03:02:11 +09:00 |
viewport.h
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Implement game camera override
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2019-10-23 02:51:32 +01:00 |