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Godot.NET.Sdk
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3.2 New csproj style with backport of Godot.NET.Sdk
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2020-08-20 21:48:59 +02:00 |
GodotTools
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Fix parsing of C# files with spaces in the path
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2020-09-04 08:24:17 +02:00 |
bindings_generator.cpp
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3.2 New csproj style with backport of Godot.NET.Sdk
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2020-08-20 21:48:59 +02:00 |
bindings_generator.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
code_completion.cpp
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[3.2] C#: Rewrite GodotTools messaging protocol
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2020-05-10 21:05:00 +02:00 |
code_completion.h
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[3.2] C#: Rewrite GodotTools messaging protocol
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2020-05-10 21:05:00 +02:00 |
csharp_project.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
csharp_project.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
editor_internal_calls.cpp
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[3.2] C#: Rewrite GodotTools messaging protocol
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2020-05-10 21:05:00 +02:00 |
editor_internal_calls.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
godotsharp_export.cpp
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C#: Fix crash on export when incorrectly freeing MonoAssemblyName
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2020-08-30 02:01:38 +02:00 |
godotsharp_export.h
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Mono/C#: Allow debugging exported games
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2020-04-23 11:15:35 +02:00 |
script_class_parser.cpp
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Fix C# preprocessor infinite loop and incorrect parsing of #if!
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2020-01-24 17:53:17 +01:00 |
script_class_parser.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |