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box_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
box_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
capsule_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
capsule_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
concave_polygon_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
concave_polygon_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
convex_polygon_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
convex_polygon_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
cylinder_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
cylinder_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
fog_material.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
fog_material.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
height_map_shape_3d.cpp
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Add HeightMapShape3D update with Image data
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2024-04-04 02:10:00 +02:00 |
height_map_shape_3d.h
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Add HeightMapShape3D update with Image data
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2024-04-04 02:10:00 +02:00 |
importer_mesh.cpp
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Merge pull request #93727 from zeux/raycast-opt
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2024-08-16 10:34:03 +02:00 |
importer_mesh.h
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Disable normal raycaster for LOD generation by default
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2024-07-02 10:18:15 -07:00 |
mesh_library.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
mesh_library.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
navigation_mesh_source_geometry_data_3d.cpp
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Fix thread-use causing navigation source geometry data corruption
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2024-06-21 08:06:14 +02:00 |
navigation_mesh_source_geometry_data_3d.h
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Fix thread-use causing navigation source geometry data corruption
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2024-06-21 08:06:14 +02:00 |
primitive_meshes.cpp
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Make primitive meshes react to texel size change
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2024-07-26 13:54:11 +10:00 |
primitive_meshes.h
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Make primitive meshes react to texel size change
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2024-07-26 13:54:11 +10:00 |
SCsub
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
separation_ray_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
separation_ray_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
skin.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
skin.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
sky_material.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
sky_material.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
sphere_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
sphere_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
world_3d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
world_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
world_boundary_shape_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
world_boundary_shape_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |