.. |
canvas_item.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
canvas_item.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
canvas_layer.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
canvas_layer.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
http_request.cpp
|
Signals: Port connect calls to use callable_mp
|
2020-02-28 14:24:09 +01:00 |
http_request.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
instance_placeholder.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
instance_placeholder.h
|
Remove more deprecated methods and code
|
2020-02-13 12:37:45 +01:00 |
node.cpp
|
Working multiple window support, including editor
|
2020-03-26 15:49:40 +01:00 |
node.h
|
Add macOS DisplayServer implementation.
|
2020-03-26 16:24:05 +01:00 |
resource_preloader.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
resource_preloader.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
scene_tree.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
scene_tree.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
timer.cpp
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
timer.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
viewport.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
viewport.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
window.cpp
|
some typo in method binds fixed
|
2020-04-01 14:01:18 +05:30 |
window.h
|
doc: Sync classref with DisplayServer/Window changes
|
2020-03-31 11:56:58 +02:00 |