b087538119
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
77 lines
2.7 KiB
XML
77 lines
2.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSceneImporter" inherits="Reference" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Imports scenes from third-parties' 3D files.
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</brief_description>
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<description>
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[EditorSceneImporter] allows to define an importer script for a third-party 3D format.
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To use [EditorSceneImporter], register it using the [method EditorPlugin.add_scene_import_plugin] method first.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_get_extensions" qualifiers="virtual">
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<return type="Array" />
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<description>
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</description>
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</method>
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<method name="_get_import_flags" qualifiers="virtual">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="_import_animation" qualifiers="virtual">
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<return type="Animation" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<description>
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</description>
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</method>
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<method name="_import_scene" qualifiers="virtual">
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<return type="Node" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<description>
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</description>
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</method>
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<method name="import_animation_from_other_importer">
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<return type="Animation" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<description>
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</description>
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</method>
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<method name="import_scene_from_other_importer">
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<return type="Node" />
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<argument index="0" name="path" type="String" />
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<argument index="1" name="flags" type="int" />
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<argument index="2" name="bake_fps" type="int" />
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<argument index="3" name="compress_flags" type="int" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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<constant name="IMPORT_SCENE" value="1">
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</constant>
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<constant name="IMPORT_ANIMATION" value="2">
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</constant>
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<constant name="IMPORT_ANIMATION_DETECT_LOOP" value="4">
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</constant>
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<constant name="IMPORT_ANIMATION_OPTIMIZE" value="8">
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</constant>
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<constant name="IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS" value="16">
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</constant>
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<constant name="IMPORT_ANIMATION_KEEP_VALUE_TRACKS" value="32">
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</constant>
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<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="256">
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</constant>
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<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="512">
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</constant>
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<constant name="IMPORT_MATERIALS_IN_INSTANCES" value="1024">
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</constant>
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</constants>
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</class>
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