bokeh_dof.cpp
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
fsr.cpp
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
fsr2.cpp
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Use Reverse Z for the depth buffer
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2024-04-04 13:54:15 +02:00 |
luminance.cpp
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
resolve.cpp
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
resolve.h
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Acyclic Command Graph for RenderingDevice.
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2024-01-08 14:54:56 -03:00 |
vrs.cpp
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |
vrs.h
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Improvements to VRS/Foveated rendering
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2024-05-03 17:20:30 +10:00 |