virtualx-engine/modules/gridmap
Hugo Locurcio 8fb7e622a6
Rename built-in SGN() macro to SIGN()
This matches the name of the GDScript function (except it's uppercase
here).
2021-11-16 20:40:49 +01:00
..
doc_classes Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
icons Increase icon saturation by 30% for all editor icons 2021-05-11 18:15:31 +02:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
grid_map.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
grid_map.h Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
grid_map_editor_plugin.cpp Rename built-in SGN() macro to SIGN() 2021-11-16 20:40:49 +01:00
grid_map_editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00