18fbdbb456
Main: - It's now implemented thanks to `<mutex>`. No more platform-specific implementations. - `BinaryMutex` (non-recursive) is added, as an alternative for special cases. - Doesn't need allocation/deallocation anymore. It can live in the stack and be part of other classes. - Because of that, it's methods are now `const` and the inner mutex is `mutable` so it can be easily used in `const` contexts. - A no-op implementation is provided if `NO_THREADS` is defined. No more need to add `#ifdef NO_THREADS` just for this. - `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`. - Thread-safe utilities are therefore simpler now. Misc.: - `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same. - Every case of lock, do-something, unlock is replaced by `MutexLock` (complex cases where it's not straightfoward are kept as as explicit lock and unlock). - `ShaderRD` contained an `std::mutex`, which has been replaced by `Mutex`.
85 lines
3.1 KiB
C++
85 lines
3.1 KiB
C++
/*************************************************************************/
|
|
/* editor_file_server.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef EDITOR_FILE_SERVER_H
|
|
#define EDITOR_FILE_SERVER_H
|
|
|
|
#include "core/io/file_access_network.h"
|
|
#include "core/io/packet_peer.h"
|
|
#include "core/io/tcp_server.h"
|
|
#include "core/object.h"
|
|
#include "core/os/thread.h"
|
|
|
|
class EditorFileServer : public Object {
|
|
|
|
GDCLASS(EditorFileServer, Object);
|
|
|
|
enum Command {
|
|
CMD_NONE,
|
|
CMD_ACTIVATE,
|
|
CMD_STOP,
|
|
};
|
|
|
|
struct ClientData {
|
|
|
|
Thread *thread;
|
|
Ref<StreamPeerTCP> connection;
|
|
Map<int, FileAccess *> files;
|
|
EditorFileServer *efs;
|
|
bool quit;
|
|
};
|
|
|
|
Ref<TCP_Server> server;
|
|
Set<Thread *> to_wait;
|
|
|
|
static void _close_client(ClientData *cd);
|
|
static void _subthread_start(void *s);
|
|
|
|
Mutex wait_mutex;
|
|
Thread *thread;
|
|
static void _thread_start(void *);
|
|
bool quit;
|
|
Command cmd;
|
|
|
|
String password;
|
|
int port;
|
|
bool active;
|
|
|
|
public:
|
|
void start();
|
|
void stop();
|
|
|
|
bool is_active() const;
|
|
|
|
EditorFileServer();
|
|
~EditorFileServer();
|
|
};
|
|
|
|
#endif // EDITOR_FILE_SERVER_H
|