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arvr
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Change ARVRPositionalTracker to a reference and better expose it to GDNative
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2021-03-29 23:01:04 +11:00 |
audio
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clang-format: Various fixes to comments alignment from clang-format 13
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2021-10-28 14:50:32 +02:00 |
camera
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2021-04-29 16:57:00 +02:00 |
physics
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Fix the volume calculation for cylinders
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2021-11-15 16:09:59 +01:00 |
physics_2d
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Fix errors in KinematicBody when floor is destroyed or removed
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2021-11-09 15:15:40 -07:00 |
visual
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Merge pull request #53411 from RandomShaper/ubershaders_3.x
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2021-11-09 13:12:44 +01:00 |
arvr_server.cpp
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
arvr_server.h
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Style: Set clang-format Standard to c++14
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2021-05-04 14:45:15 +02:00 |
audio_server.cpp
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[HTML5] Use browser mix rate by default on the Web.
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2021-09-15 20:36:19 +02:00 |
audio_server.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
camera_server.cpp
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
camera_server.h
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Style: Set clang-format Standard to c++14
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2021-05-04 14:45:15 +02:00 |
physics_2d_server.cpp
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Improved logic for KinematicBody collision recovery depth
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2021-10-05 17:00:55 -07:00 |
physics_2d_server.h
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Improved logic for KinematicBody collision recovery depth
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2021-10-05 17:00:55 -07:00 |
physics_server.cpp
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Expose intersect_point in 3D physics server
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2021-11-03 16:46:40 -07:00 |
physics_server.h
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Expose intersect_point in 3D physics server
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2021-11-03 16:46:40 -07:00 |
register_server_types.cpp
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Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult
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2021-07-05 11:21:15 -07:00 |
register_server_types.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
server_wrap_mt_common.h
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Modernize Mutex
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2021-02-18 11:58:08 +01:00 |
visual_server.cpp
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Implement async shader compilation plus caching for GL ES 3
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2021-11-09 12:19:12 +01:00 |
visual_server.h
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Implement async shader compilation plus caching for GL ES 3
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2021-11-09 12:19:12 +01:00 |
visual_server_callbacks.cpp
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |
visual_server_callbacks.h
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Portal occlusion culling
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2021-07-14 11:43:23 +01:00 |