virtualx-engine/scene/3d
Ruslan Mustakov 6106fd88d4 Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
2017-10-13 12:40:19 +07:00
..
area.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
area.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
arvr_nodes.cpp Made a few tweaks to the interface 2017-10-06 20:35:55 +11:00
arvr_nodes.h Made a few tweaks to the interface 2017-10-06 20:35:55 +11:00
audio_stream_player_3d.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
audio_stream_player_3d.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
bone_attachment.cpp Remove assignment and declarations in if statements 2017-09-08 14:59:15 +02:00
bone_attachment.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
camera.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
camera.h Made a few tweaks to the interface 2017-10-06 20:35:55 +11:00
collision_object.cpp Fix: CollisionObject shape owner indexing is inconsistent 2017-09-24 15:55:45 +07:00
collision_object.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
collision_polygon.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
collision_polygon.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
collision_shape.cpp Remove assignment and declarations in if statements 2017-09-08 14:59:15 +02:00
collision_shape.h Fix files header 2017-09-01 21:07:55 +07:00
gi_probe.cpp Restored normal bias as default bias in GIProbe 2017-10-04 09:32:16 -03:00
gi_probe.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
immediate_geometry.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
immediate_geometry.h Fixed typo: 'texure' to 'texture' 2017-09-29 04:40:01 +07:00
interpolated_camera.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
interpolated_camera.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
light.cpp In editor, instance DirectionalLight with an initial sun-like orientation 2017-09-25 23:17:23 +02:00
light.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
listener.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
listener.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh_instance.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh_instance.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
navigation.cpp Fix LINK/UNLINK console spam with navmeshes 2017-10-06 13:36:15 +02:00
navigation.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
navigation_mesh.cpp Recast integration. 2017-09-04 21:41:57 +01:00
navigation_mesh.h Recast integration. 2017-09-04 21:41:57 +01:00
particles.cpp Remove junk output 2017-10-13 12:40:19 +07:00
particles.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
path.cpp Remove assignment and declarations in if statements 2017-09-08 14:59:15 +02:00
path.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
physics_body.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
physics_body.h -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
physics_joint.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
physics_joint.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
portal.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
portal.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
position_3d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
position_3d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
proximity_group.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
proximity_group.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ray_cast.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
ray_cast.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reflection_probe.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reflection_probe.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
remote_transform.cpp Fix files header 2017-09-01 21:07:55 +07:00
remote_transform.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
room_instance.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
room_instance.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scenario_fx.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scenario_fx.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
skeleton.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
skeleton.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
spatial.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
spatial.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
spatial_velocity_tracker.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
spatial_velocity_tracker.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
sprite_3d.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
sprite_3d.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
vehicle_body.cpp Added VehicleWheel::get_skidinfo(). 2017-09-30 03:02:16 +02:00
vehicle_body.h Added VehicleWheel::get_skidinfo(). 2017-09-30 03:02:16 +02:00
visibility_notifier.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visibility_notifier.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_instance.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
visual_instance.h Dead code tells no tales 2017-08-27 22:13:45 +02:00