21637dfc25
* Very old macros from the time Godot was created. * Limited arguments to 5 (then later changed to 8) in many places. * They were replaced by C++11 Variadic Templates. * Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard. * Also added a dereference check for Variant*. Helped catch a couple of bugs. |
||
---|---|---|
.. | ||
api.cpp | ||
api.h | ||
java_class_wrapper.h | ||
jni_singleton.h |