989acbbe81
- Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask |
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CSGBox3D.xml | ||
CSGCombiner3D.xml | ||
CSGCylinder3D.xml | ||
CSGMesh3D.xml | ||
CSGPolygon3D.xml | ||
CSGPrimitive3D.xml | ||
CSGShape3D.xml | ||
CSGSphere3D.xml | ||
CSGTorus3D.xml |