..
animated_sprite_2d.cpp
Use doubles for time in many other places
2021-08-09 14:05:42 -05:00
animated_sprite_2d.h
Use doubles for time in many other places
2021-08-09 14:05:42 -05:00
area_2d.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
area_2d.h
Merge pull request #42742 from madmiraal/fix-12215
2021-05-18 20:00:48 +02:00
audio_stream_player_2d.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
audio_stream_player_2d.h
Modernize atomics
2021-02-18 17:12:46 +01:00
back_buffer_copy.cpp
Initialize class variables with default values in scene/ [1/2]
2021-02-07 22:29:31 +01:00
back_buffer_copy.h
Initialize class variables with default values in scene/ [1/2]
2021-02-07 22:29:31 +01:00
camera_2d.cpp
Fixed Camera2D's reset_smoothing() does not work as described
2021-07-27 16:29:30 +05:30
camera_2d.h
add viewport.get_camera_2d()
2021-07-03 15:08:17 -04:00
canvas_group.cpp
Use real_t in non-physics 2D nodes
2021-03-19 13:04:45 -04:00
canvas_group.h
Use real_t in non-physics 2D nodes
2021-03-19 13:04:45 -04:00
canvas_modulate.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
canvas_modulate.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
collision_object_2d.cpp
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
collision_object_2d.h
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
collision_polygon_2d.cpp
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 -07:00
collision_polygon_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
collision_shape_2d.cpp
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 -07:00
collision_shape_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
cpu_particles_2d.cpp
Some work on double support
2021-08-09 17:43:48 -05:00
cpu_particles_2d.h
Some work on double support
2021-08-09 17:43:48 -05:00
gpu_particles_2d.cpp
Some work on double support
2021-08-09 17:43:48 -05:00
gpu_particles_2d.h
Some work on double support
2021-08-09 17:43:48 -05:00
joints_2d.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
joints_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
light_2d.cpp
Tweak dozens of editor property hints for consistency
2021-05-25 02:50:35 +02:00
light_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
light_occluder_2d.cpp
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
light_occluder_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
line_2d.cpp
Line2D::set_point_position Fail if passed index is out of bounds
2021-02-21 13:50:11 +01:00
line_2d.h
Initialize class variables with default values in scene/ [1/2]
2021-02-07 22:29:31 +01:00
line_builder.cpp
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
line_builder.h
Initialize class variables with default values in scene/ [1/2]
2021-02-07 22:29:31 +01:00
mesh_instance_2d.cpp
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +03:00
mesh_instance_2d.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
multimesh_instance_2d.cpp
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +03:00
multimesh_instance_2d.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_agent_2d.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
navigation_agent_2d.h
put distance check to target into function
2021-04-27 11:22:37 +02:00
navigation_obstacle_2d.cpp
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
navigation_obstacle_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
navigation_region_2d.cpp
Some work on double support
2021-08-09 17:43:48 -05:00
navigation_region_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
node_2d.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
node_2d.h
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
parallax_background.cpp
Use real_t in non-physics 2D nodes
2021-03-19 13:04:45 -04:00
parallax_background.h
Use real_t in non-physics 2D nodes
2021-03-19 13:04:45 -04:00
parallax_layer.cpp
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
parallax_layer.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
path_2d.cpp
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
path_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
physical_bone_2d.cpp
Add support for controlling physics nodes' behavior when disabled
2021-06-30 09:20:44 -07:00
physical_bone_2d.h
Initialize PhysicalBone2D::parent_skeleton
2021-06-13 12:10:11 +08:00
physics_body_2d.cpp
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
physics_body_2d.h
Remove infinite inertia and ray shapes from CharacterBody
2021-08-10 12:10:26 -07:00
polygon_2d.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
polygon_2d.h
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
position_2d.cpp
Improve axis awareness and visibility for Position2D and Position3D
2021-06-02 21:53:50 +02:00
position_2d.h
Use real_t in non-physics 2D nodes
2021-03-19 13:04:45 -04:00
ray_cast_2d.cpp
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
ray_cast_2d.h
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
remote_transform_2d.cpp
Rename is_a_parent_of()
to is_ancestor_of()
2021-06-21 08:39:28 -06:00
remote_transform_2d.h
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
skeleton_2d.cpp
Some work on double support
2021-08-09 17:43:48 -05:00
skeleton_2d.h
Some work on double support
2021-08-09 17:43:48 -05:00
sprite_2d.cpp
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +03:00
sprite_2d.h
Change frame_coords to Vector2i
2021-05-23 21:38:27 +02:00
tile_map.cpp
Fix get_used_rect() calculation
2021-08-05 20:40:21 +02:00
tile_map.h
Fix get_used_rect() calculation
2021-08-05 20:40:21 +02:00
touch_screen_button.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
touch_screen_button.h
Initialize class variables with default values in scene/ [1/2]
2021-02-07 22:29:31 +01:00
visible_on_screen_notifier_2d.cpp
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
visible_on_screen_notifier_2d.h
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00