virtualx-engine/platform/android/java
Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
..
res GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
src/com/android/godot -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
ant.properties GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
build.properties GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
build.xml GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default.properties GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
my-release-key.keystore GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
proguard-project.txt GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
proguard.cfg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00