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gizmos
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
tiles
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Add per-tile flipping and transposing
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2023-09-09 00:56:38 +02:00 |
abstract_polygon_2d_editor.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
abstract_polygon_2d_editor.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
animation_blend_space_1d_editor.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
animation_blend_space_1d_editor.h
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Consistent with NodeBlendSpace1D option NodeBlendSpace2D
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2023-01-31 02:14:55 +09:00 |
animation_blend_space_2d_editor.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Clean up/refactor GraphNode and make it more flexible
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2023-09-07 17:29:06 +02:00 |
animation_blend_tree_editor_plugin.h
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Clean up/refactor GraphNode and make it more flexible
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2023-09-07 17:29:06 +02:00 |
animation_library_editor.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
animation_library_editor.h
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animation_player_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
animation_player_editor_plugin.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
animation_state_machine_editor.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
animation_state_machine_editor.h
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Rework StateMachine and nested StateMachine process
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2023-04-18 19:06:51 +09:00 |
animation_tree_editor_plugin.cpp
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Fix the error when clicking AnimationTree in the editor
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2023-08-02 22:45:09 +08:00 |
animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Improve handling of archives when installing assets
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2023-09-08 20:45:49 +02:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
audio_stream_editor_plugin.h
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audio_stream_randomizer_editor_plugin.cpp
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Avoid unnecessary inspector updates when loading or switching scenes
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2023-08-12 13:32:59 +02:00 |
audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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Use compile-time Unicode string conversion
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2023-08-07 10:38:16 +02:00 |
bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
bone_map_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Merge pull request #81255 from JohnGabrielUK/primary-line-separate-xy
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2023-09-12 12:01:15 +02:00 |
canvas_item_editor_plugin.h
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Merge pull request #81255 from JohnGabrielUK/primary-line-separate-xy
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2023-09-12 12:01:15 +02:00 |
cast_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cast_2d_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
collision_shape_2d_editor_plugin.h
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Adds a scale_gizmo_handles entry to the Touchscreen editor settings
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2023-05-07 15:55:28 -07:00 |
control_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
control_editor_plugin.h
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Decouple EditorInterface from EditorPlugin
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2023-04-17 21:59:09 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cpu_particles_2d_editor_plugin.h
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Implement conversion from CPUParticles to GPUParticles (3D/2D)
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2023-08-19 11:58:57 +03:00 |
cpu_particles_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cpu_particles_3d_editor_plugin.h
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Implement conversion from CPUParticles to GPUParticles (3D/2D)
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2023-08-19 11:58:57 +03:00 |
curve_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
curve_editor_plugin.h
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Increase vertical size of CurveEdit when Inspector widens
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2023-08-03 16:02:28 -04:00 |
debugger_editor_plugin.cpp
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Further separate icon from text of buttons in both editor and default themes
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2023-08-07 13:22:39 -03:00 |
debugger_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
dedicated_server_export_plugin.cpp
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
dedicated_server_export_plugin.h
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Re-architect how Android plugins are packaged and handled at export time
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2023-07-18 19:14:53 +02:00 |
editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_preview_plugins.h
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Add metadata to resource previews
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2023-05-10 14:03:10 +02:00 |
editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_resource_tooltip_plugins.cpp
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Small rework of tooltip plugins
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2023-05-30 23:13:50 +02:00 |
editor_resource_tooltip_plugins.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
font_config_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
font_config_plugin.h
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Use PropertyUsageFlags enum in parse_property
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2023-01-31 23:31:15 +01:00 |
gdextension_export_plugin.h
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Godot Android plugin re-architecture
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2023-09-03 17:04:10 -07:00 |
gpu_particles_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
gpu_particles_2d_editor_plugin.h
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Added option to center image when loading particle emission mask
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2023-07-02 12:22:38 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
gradient_editor.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
gradient_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
gradient_texture_2d_editor_plugin.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
input_event_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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Propagate error correctly when max texture size for lightmaps is too small.
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2023-09-11 09:14:39 -03:00 |
lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
material_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
mesh_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_instance_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
mesh_instance_3d_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
mesh_library_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
navigation_link_2d_editor_plugin.h
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Rename Navigation uses of 'location' to 'position'
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2023-01-26 18:19:03 +01:00 |
navigation_obstacle_2d_editor_plugin.cpp
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_2d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
node_3d_editor_gizmos.h
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Improve editing of box collision shapes
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2023-08-03 14:09:10 +02:00 |
node_3d_editor_plugin.cpp
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Fix various typos with codespell
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2023-09-12 08:54:18 +02:00 |
node_3d_editor_plugin.h
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Implement numeric blender-style transforms.
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2023-08-10 07:18:18 -04:00 |
occluder_instance_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
occluder_instance_3d_editor_plugin.h
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packed_scene_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
packed_scene_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
path_3d_editor_plugin.h
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Add handles to control Curve3D tilt
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2023-08-12 14:55:38 +08:00 |
physical_bone_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
polygon_2d_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
polygon_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
root_motion_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
script_editor_plugin.cpp
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
script_editor_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
script_text_editor.cpp
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Add code region folding to CodeEdit
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2023-09-11 18:36:40 +02:00 |
script_text_editor.h
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Add code region folding to CodeEdit
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2023-09-11 18:36:40 +02:00 |
SCsub
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Split Node3DGizmos into dedicated files
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2023-04-20 20:12:47 +02:00 |
shader_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
shader_editor_plugin.h
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Check for unsaved changes when closing a scene
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2023-07-18 14:27:56 +02:00 |
shader_file_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
skeleton_2d_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
skeleton_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
skeleton_3d_editor_plugin.h
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Refactor vector editor properties
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2023-05-31 00:14:28 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
skeleton_ik_3d_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
sprite_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
sprite_frames_editor_plugin.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
style_box_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
style_box_editor_plugin.h
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Improve StyleBox preview a little
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2023-05-24 15:40:56 +02:00 |
sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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Single Compilation Unit build.
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2023-06-06 15:36:51 +01:00 |
text_editor.h
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Single Compilation Unit build.
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2023-06-06 15:36:51 +01:00 |
text_shader_editor.cpp
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Fix shader text editor include file reloading
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2023-09-07 14:35:26 +03:00 |
text_shader_editor.h
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Add shortcut for quick-toggling word wrap
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2023-04-19 23:46:22 +02:00 |
texture_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
texture_region_editor_plugin.h
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Fix multiple usability issues in the texture region editor
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2023-08-27 14:25:49 +02:00 |
theme_editor_plugin.cpp
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
theme_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
theme_editor_preview.cpp
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
theme_editor_preview.h
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
version_control_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Clean up/refactor GraphNode and make it more flexible
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2023-09-07 17:29:06 +02:00 |
visual_shader_editor_plugin.h
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Clean up/refactor GraphNode and make it more flexible
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2023-09-07 17:29:06 +02:00 |
voxel_gi_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
voxel_gi_editor_plugin.h
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