174 lines
5.5 KiB
C++
174 lines
5.5 KiB
C++
/**************************************************************************/
|
|
/* voxel_gi.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef VOXEL_GI_H
|
|
#define VOXEL_GI_H
|
|
|
|
#include "scene/3d/visual_instance_3d.h"
|
|
|
|
class CameraAttributes;
|
|
|
|
class VoxelGIData : public Resource {
|
|
GDCLASS(VoxelGIData, Resource);
|
|
|
|
RID probe;
|
|
|
|
void _set_data(const Dictionary &p_data);
|
|
Dictionary _get_data() const;
|
|
|
|
Transform3D to_cell_xform;
|
|
AABB bounds;
|
|
Vector3 octree_size;
|
|
|
|
float dynamic_range = 2.0;
|
|
float energy = 1.0;
|
|
float bias = 1.5;
|
|
float normal_bias = 0.0;
|
|
float propagation = 0.5;
|
|
bool interior = false;
|
|
bool use_two_bounces = true;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void allocate(const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts);
|
|
AABB get_bounds() const;
|
|
Vector3 get_octree_size() const;
|
|
Vector<uint8_t> get_octree_cells() const;
|
|
Vector<uint8_t> get_data_cells() const;
|
|
Vector<uint8_t> get_distance_field() const;
|
|
Vector<int> get_level_counts() const;
|
|
Transform3D get_to_cell_xform() const;
|
|
|
|
void set_dynamic_range(float p_range);
|
|
float get_dynamic_range() const;
|
|
|
|
void set_propagation(float p_propagation);
|
|
float get_propagation() const;
|
|
|
|
void set_energy(float p_energy);
|
|
float get_energy() const;
|
|
|
|
void set_bias(float p_bias);
|
|
float get_bias() const;
|
|
|
|
void set_normal_bias(float p_normal_bias);
|
|
float get_normal_bias() const;
|
|
|
|
void set_interior(bool p_enable);
|
|
bool is_interior() const;
|
|
|
|
void set_use_two_bounces(bool p_enable);
|
|
bool is_using_two_bounces() const;
|
|
|
|
virtual RID get_rid() const override;
|
|
|
|
VoxelGIData();
|
|
~VoxelGIData();
|
|
};
|
|
|
|
class VoxelGI : public VisualInstance3D {
|
|
GDCLASS(VoxelGI, VisualInstance3D);
|
|
|
|
public:
|
|
enum Subdiv {
|
|
SUBDIV_64,
|
|
SUBDIV_128,
|
|
SUBDIV_256,
|
|
SUBDIV_512,
|
|
SUBDIV_MAX
|
|
|
|
};
|
|
|
|
typedef void (*BakeBeginFunc)(int);
|
|
typedef void (*BakeStepFunc)(int, const String &);
|
|
typedef void (*BakeEndFunc)();
|
|
|
|
private:
|
|
Ref<VoxelGIData> probe_data;
|
|
|
|
RID voxel_gi;
|
|
|
|
Subdiv subdiv = SUBDIV_128;
|
|
Vector3 size = Vector3(20, 20, 20);
|
|
Ref<CameraAttributes> camera_attributes;
|
|
|
|
struct PlotMesh {
|
|
Ref<Material> override_material;
|
|
Vector<Ref<Material>> instance_materials;
|
|
Ref<Mesh> mesh;
|
|
Transform3D local_xform;
|
|
};
|
|
|
|
void _find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes);
|
|
void _debug_bake();
|
|
|
|
float _get_camera_exposure_normalization();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
#ifndef DISABLE_DEPRECATED
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
bool _get(const StringName &p_name, Variant &r_property) const;
|
|
#endif // DISABLE_DEPRECATED
|
|
|
|
public:
|
|
static BakeBeginFunc bake_begin_function;
|
|
static BakeStepFunc bake_step_function;
|
|
static BakeEndFunc bake_end_function;
|
|
|
|
void set_probe_data(const Ref<VoxelGIData> &p_data);
|
|
Ref<VoxelGIData> get_probe_data() const;
|
|
|
|
void set_subdiv(Subdiv p_subdiv);
|
|
Subdiv get_subdiv() const;
|
|
|
|
void set_size(const Vector3 &p_size);
|
|
Vector3 get_size() const;
|
|
|
|
void set_camera_attributes(const Ref<CameraAttributes> &p_camera_attributes);
|
|
Ref<CameraAttributes> get_camera_attributes() const;
|
|
|
|
Vector3i get_estimated_cell_size() const;
|
|
|
|
void bake(Node *p_from_node = nullptr, bool p_create_visual_debug = false);
|
|
|
|
virtual AABB get_aabb() const override;
|
|
|
|
PackedStringArray get_configuration_warnings() const override;
|
|
|
|
VoxelGI();
|
|
~VoxelGI();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(VoxelGI::Subdiv)
|
|
|
|
#endif // VOXEL_GI_H
|