virtualx-engine/drivers/coreaudio/audio_driver_coreaudio.cpp
Ruslan Mustakov 96301e934d Resume audio on iOS after phone call or alarm
When a phone call or an alarm triggers on iOS, the application receives
an "audio interruption" and it's up to the application to resume
playback when the interruption ends. I added handling for audio
interruptions same as if the game is focused out and then back in.
2018-05-07 15:48:46 +07:00

453 lines
14 KiB
C++

/*************************************************************************/
/* audio_driver_coreaudio.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/*************************************************************************/
#ifdef COREAUDIO_ENABLED
#include "audio_driver_coreaudio.h"
#include "core/project_settings.h"
#include "os/os.h"
#define kOutputBus 0
#ifdef OSX_ENABLED
OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID,
UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses,
void *inClientData) {
AudioDriverCoreAudio *driver = (AudioDriverCoreAudio *)inClientData;
// If our selected device is the Default call set_device to update the
// kAudioOutputUnitProperty_CurrentDevice property
if (driver->device_name == "Default") {
driver->set_device("Default");
}
return noErr;
}
#endif
Error AudioDriverCoreAudio::init_device() {
AudioComponentDescription desc;
zeromem(&desc, sizeof(desc));
desc.componentType = kAudioUnitType_Output;
#ifdef OSX_ENABLED
desc.componentSubType = kAudioUnitSubType_HALOutput;
#else
desc.componentSubType = kAudioUnitSubType_RemoteIO;
#endif
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
AudioComponent comp = AudioComponentFindNext(NULL, &desc);
ERR_FAIL_COND_V(comp == NULL, FAILED);
OSStatus result = AudioComponentInstanceNew(comp, &audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
AudioStreamBasicDescription strdesc;
zeromem(&strdesc, sizeof(strdesc));
UInt32 size = sizeof(strdesc);
result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kOutputBus, &strdesc, &size);
ERR_FAIL_COND_V(result != noErr, FAILED);
switch (strdesc.mChannelsPerFrame) {
case 2: // Stereo
case 4: // Surround 3.1
case 6: // Surround 5.1
case 8: // Surround 7.1
channels = strdesc.mChannelsPerFrame;
break;
default:
// Unknown number of channels, default to stereo
channels = 2;
break;
}
mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
zeromem(&strdesc, sizeof(strdesc));
strdesc.mFormatID = kAudioFormatLinearPCM;
strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
strdesc.mChannelsPerFrame = channels;
strdesc.mSampleRate = mix_rate;
strdesc.mFramesPerPacket = 1;
strdesc.mBitsPerChannel = 16;
strdesc.mBytesPerFrame = strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
strdesc.mBytesPerPacket = strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &strdesc, sizeof(strdesc));
ERR_FAIL_COND_V(result != noErr, FAILED);
int latency = GLOBAL_DEF("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
#ifdef OSX_ENABLED
result = AudioUnitSetProperty(audio_unit, kAudioDevicePropertyBufferFrameSize, kAudioUnitScope_Global, kOutputBus, &buffer_frames, sizeof(UInt32));
ERR_FAIL_COND_V(result != noErr, FAILED);
#endif
buffer_size = buffer_frames * channels;
samples_in.resize(buffer_size);
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("CoreAudio: detected " + itos(channels) + " channels");
print_line("CoreAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
}
AURenderCallbackStruct callback;
zeromem(&callback, sizeof(AURenderCallbackStruct));
callback.inputProc = &AudioDriverCoreAudio::output_callback;
callback.inputProcRefCon = this;
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
ERR_FAIL_COND_V(result != noErr, FAILED);
result = AudioUnitInitialize(audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
return OK;
}
Error AudioDriverCoreAudio::finish_device() {
OSStatus result;
if (active) {
result = AudioOutputUnitStop(audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
active = false;
}
result = AudioUnitUninitialize(audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
return OK;
}
Error AudioDriverCoreAudio::init() {
OSStatus result;
mutex = Mutex::create();
active = false;
channels = 2;
#ifdef OSX_ENABLED
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
prop.mScope = kAudioObjectPropertyScopeGlobal;
prop.mElement = kAudioObjectPropertyElementMaster;
result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
ERR_FAIL_COND_V(result != noErr, FAILED);
#endif
return init_device();
};
OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData) {
AudioDriverCoreAudio *ad = (AudioDriverCoreAudio *)inRefCon;
if (!ad->active || !ad->try_lock()) {
for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
AudioBuffer *abuf = &ioData->mBuffers[i];
zeromem(abuf->mData, abuf->mDataByteSize);
};
return 0;
};
for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
AudioBuffer *abuf = &ioData->mBuffers[i];
int frames_left = inNumberFrames;
int16_t *out = (int16_t *)abuf->mData;
while (frames_left) {
int frames = MIN(frames_left, ad->buffer_frames);
ad->audio_server_process(frames, ad->samples_in.ptrw());
for (int j = 0; j < frames * ad->channels; j++) {
out[j] = ad->samples_in[j] >> 16;
}
frames_left -= frames;
out += frames * ad->channels;
};
};
ad->unlock();
return 0;
};
void AudioDriverCoreAudio::start() {
if (!active) {
OSStatus result = AudioOutputUnitStart(audio_unit);
if (result != noErr) {
ERR_PRINT(("AudioOutputUnitStart failed, code: " + itos(result)).utf8().get_data());
} else {
active = true;
}
}
};
void AudioDriverCoreAudio::stop() {
if (active) {
OSStatus result = AudioOutputUnitStop(audio_unit);
if (result != noErr) {
ERR_PRINT(("AudioOutputUnitStop failed, code: " + itos(result)).utf8().get_data());
} else {
active = false;
}
}
}
int AudioDriverCoreAudio::get_mix_rate() const {
return mix_rate;
};
AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
};
#ifdef OSX_ENABLED
Array AudioDriverCoreAudio::get_device_list() {
Array list;
list.push_back("Default");
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDevices;
prop.mScope = kAudioObjectPropertyScopeGlobal;
prop.mElement = kAudioObjectPropertyElementMaster;
UInt32 size = 0;
AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, NULL, &size);
AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size);
AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, NULL, &size, audioDevices);
UInt32 deviceCount = size / sizeof(AudioDeviceID);
for (UInt32 i = 0; i < deviceCount; i++) {
prop.mScope = kAudioDevicePropertyScopeOutput;
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size);
AudioBufferList *bufferList = (AudioBufferList *)malloc(size);
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList);
UInt32 outputChannelCount = 0;
for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
outputChannelCount += bufferList->mBuffers[j].mNumberChannels;
free(bufferList);
if (outputChannelCount >= 1) {
CFStringRef cfname;
size = sizeof(CFStringRef);
prop.mSelector = kAudioObjectPropertyName;
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, &cfname);
CFIndex length = CFStringGetLength(cfname);
CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1;
char *buffer = (char *)malloc(maxSize);
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
// Append the ID to the name in case we have devices with duplicate name
list.push_back(String(buffer) + " (" + itos(audioDevices[i]) + ")");
}
free(buffer);
}
}
free(audioDevices);
return list;
}
String AudioDriverCoreAudio::get_device() {
return device_name;
}
void AudioDriverCoreAudio::set_device(String device) {
device_name = device;
if (!active) {
return;
}
AudioDeviceID deviceId;
bool found = false;
if (device_name != "Default") {
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDevices;
prop.mScope = kAudioObjectPropertyScopeGlobal;
prop.mElement = kAudioObjectPropertyElementMaster;
UInt32 size = 0;
AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, NULL, &size);
AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size);
AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, NULL, &size, audioDevices);
UInt32 deviceCount = size / sizeof(AudioDeviceID);
for (UInt32 i = 0; i < deviceCount && !found; i++) {
prop.mScope = kAudioDevicePropertyScopeOutput;
prop.mSelector = kAudioDevicePropertyStreamConfiguration;
AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size);
AudioBufferList *bufferList = (AudioBufferList *)malloc(size);
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList);
UInt32 outputChannelCount = 0;
for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++)
outputChannelCount += bufferList->mBuffers[j].mNumberChannels;
free(bufferList);
if (outputChannelCount >= 1) {
CFStringRef cfname;
size = sizeof(CFStringRef);
prop.mSelector = kAudioObjectPropertyName;
AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, &cfname);
CFIndex length = CFStringGetLength(cfname);
CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1;
char *buffer = (char *)malloc(maxSize);
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
String name = String(buffer) + " (" + itos(audioDevices[i]) + ")";
if (name == device_name) {
deviceId = audioDevices[i];
found = true;
}
}
free(buffer);
}
}
free(audioDevices);
}
if (!found) {
UInt32 size = sizeof(AudioDeviceID);
AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultOutputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
OSStatus result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, NULL, &size, &deviceId);
ERR_FAIL_COND(result != noErr);
found = true;
}
if (found) {
OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID));
ERR_FAIL_COND(result != noErr);
}
}
#endif
void AudioDriverCoreAudio::lock() {
if (mutex)
mutex->lock();
};
void AudioDriverCoreAudio::unlock() {
if (mutex)
mutex->unlock();
};
bool AudioDriverCoreAudio::try_lock() {
if (mutex)
return mutex->try_lock() == OK;
return true;
}
void AudioDriverCoreAudio::finish() {
OSStatus result;
finish_device();
#ifdef OSX_ENABLED
AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
prop.mScope = kAudioObjectPropertyScopeGlobal;
prop.mElement = kAudioObjectPropertyElementMaster;
result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this);
if (result != noErr) {
ERR_PRINT("AudioObjectRemovePropertyListener failed");
}
#endif
AURenderCallbackStruct callback;
zeromem(&callback, sizeof(AURenderCallbackStruct));
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
if (result != noErr) {
ERR_PRINT("AudioUnitSetProperty failed");
}
if (mutex) {
memdelete(mutex);
mutex = NULL;
}
};
AudioDriverCoreAudio::AudioDriverCoreAudio() {
active = false;
mutex = NULL;
mix_rate = 0;
channels = 2;
buffer_size = 0;
buffer_frames = 0;
samples_in.clear();
device_name = "Default";
};
AudioDriverCoreAudio::~AudioDriverCoreAudio(){};
#endif