990f6cf50e
-=-=-=-=-=-=- -Fixed a few bugs in Mixer, now playback of chiptunes works great :) -Changed how visibility AABB generation from skeletons work, it's fully automatic and real-time now, generated from current skeleton pose for the frame. -Fixed camera in 3D kinematic character demo. |
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.. | ||
default_mouse_cursor.xpm | ||
particle_system_sw.cpp | ||
particle_system_sw.h | ||
rasterizer.cpp | ||
rasterizer.h | ||
rasterizer_dummy.cpp | ||
rasterizer_dummy.h | ||
SCsub | ||
shader_compiler.cpp | ||
shader_compiler.h | ||
shader_graph.cpp | ||
shader_graph.h | ||
shader_language.cpp | ||
shader_language.h | ||
visual_server_raster.cpp | ||
visual_server_raster.h | ||
visual_server_wrap_mt.cpp | ||
visual_server_wrap_mt.h |