virtualx-engine/scene/animation
Silc Renew 991e6e90ba Rework StateMachine and nested StateMachine process
Breaking compatibility: If a StateMachineTransition is connected to a nested StateMachine prior to this, it is removed. Also, there was a feature to connect another StateMachine as the End of a StateMachine, which is also removed to avoid reference confusion. It was like a GoTo Statement, also further passing the same reference to the blending process, causing the blending calculation to break or causing some StateMachines to not work.
2023-04-18 19:06:51 +09:00
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animation_blend_space_1d.cpp Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_blend_space_1d.h Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_blend_space_2d.cpp Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_blend_space_2d.h Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_blend_tree.cpp Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_blend_tree.h Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_node_state_machine.cpp Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_node_state_machine.h Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_player.cpp Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
animation_player.h Fix AnimatedSprite play() don't redraw immediately 2023-01-29 08:00:42 +09:00
animation_tree.cpp Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
animation_tree.h Rework StateMachine and nested StateMachine process 2023-04-18 19:06:51 +09:00
easing_equations.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
root_motion_view.cpp Add root motion accumulator to fix broken RootMotionView 2023-02-10 01:22:00 +09:00
root_motion_view.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.cpp Check for type mismatch in PropertyTweener.from() 2023-02-28 17:16:56 +01:00
tween.h Check for type mismatch in PropertyTweener.from() 2023-02-28 17:16:56 +01:00