cc823bc5b3
These shaders were never compiled in the Godot binary, so the binary size remains identical.
14 lines
410 B
Python
14 lines
410 B
Python
#!/usr/bin/env python
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Import("env")
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if "GLES2_GLSL" in env["BUILDERS"]:
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env.GLES2_GLSL("copy.glsl")
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env.GLES2_GLSL("canvas.glsl")
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env.GLES2_GLSL("canvas_shadow.glsl")
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env.GLES2_GLSL("scene.glsl")
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env.GLES2_GLSL("cubemap_filter.glsl")
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env.GLES2_GLSL("cube_to_dp.glsl")
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env.GLES2_GLSL("effect_blur.glsl")
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env.GLES2_GLSL("tonemap.glsl")
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env.GLES2_GLSL("lens_distorted.glsl")
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