virtualx-engine/drivers/gles3
2021-03-09 09:51:17 +00:00
..
shaders Multiply vertex lit DirectionalLights by albedo in GLES3 2021-02-18 20:56:45 -08:00
rasterizer_canvas_base_gles3.cpp Renaming rendering/2d project settings. 2021-03-01 11:38:46 +00:00
rasterizer_canvas_base_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_canvas_gles3.cpp Batching - prevent joining of lightmasked items 2021-02-18 09:57:02 +00:00
rasterizer_canvas_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_gles3.cpp Add anisotropic filtering to GLES2 backend 2021-02-02 01:40:58 -06:00
rasterizer_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_scene_gles3.cpp Various light culling fixes 2021-03-08 15:10:55 +01:00
rasterizer_scene_gles3.h Various light culling fixes 2021-03-08 15:10:55 +01:00
rasterizer_storage_gles3.cpp Fix negative VRAM values 2021-03-09 09:51:17 +00:00
rasterizer_storage_gles3.h Fix negative VRAM values 2021-03-09 09:51:17 +00:00
SCsub
shader_compiler_gles3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader_compiler_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader_gles3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00