virtualx-engine/modules/mono/glue/Managed/Files/Extensions/ResourceLoaderExtensions.cs
Ignacio Etcheverry 995a40e8ef Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Added dummy MSBuild project and solution to get tooling help when editing these files.
2018-09-12 22:03:36 +02:00

10 lines
204 B
C#

namespace Godot
{
public static partial class ResourceLoader
{
public static T Load<T>(string path) where T : Godot.Resource
{
return (T) Load(path);
}
}
}