995dcb610c
Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.
TODO: Fix the platform/ stuff for opus.
(cherry picked from commit d9a291f641
)
speex module was only added while cherry-picking, as speex is removed
in the master branch but we don't want to break compatibility in 2.1.x.
Unbundling wasn't done as the module uses the internal speex_free,
so it would require some more work.
102 lines
3.2 KiB
Python
102 lines
3.2 KiB
Python
import os
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import sys
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import string
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def is_active():
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return True
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def get_name():
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return "JavaScript"
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def can_build():
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import os
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if (not os.environ.has_key("EMSCRIPTEN_ROOT")):
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return False
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return True
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def get_opts():
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return [
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['compress','Compress JS Executable','no']
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]
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def get_flags():
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return [
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('tools', 'no'),
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('theora', 'no'),
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('musepack', 'no'),
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('squish', 'no'),
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('module_speex_enabled', 'no'),
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('etc1', 'no'),
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]
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def configure(env):
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env['ENV'] = os.environ;
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env.use_windows_spawn_fix('javascript')
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env.Append(CPPPATH=['#platform/javascript'])
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em_path=os.environ["EMSCRIPTEN_ROOT"]
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env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH']
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env['CC'] = em_path+'/emcc'
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env['CXX'] = em_path+'/emcc'
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#env['AR'] = em_path+"/emar"
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env['AR'] = em_path+"/emcc"
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env['ARFLAGS'] = "-o"
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# env['RANLIB'] = em_path+"/emranlib"
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env['RANLIB'] = em_path + "/emcc"
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env['OBJSUFFIX'] = '.bc'
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env['LIBSUFFIX'] = '.bc'
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env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES"
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env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES"
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# env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2'])
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# env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ")
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if (env["target"]=="release"):
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env.Append(CCFLAGS=['-O2'])
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elif (env["target"]=="release_debug"):
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env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
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elif (env["target"]=="debug"):
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env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED'])
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#env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g4', '-DDEBUG_ENABLED'])
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env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
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# TODO: Move that to opus module's config
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if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
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env.opus_fixed_point = "yes"
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env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti'])
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env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL','-DMPC_FIXED_POINT','-DTYPED_METHOD_BIND','-DNO_THREADS'])
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env.Append(CPPFLAGS=['-DGLES2_ENABLED'])
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env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS'])
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env.Append(CPPFLAGS=['-s','ASM_JS=1'])
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env.Append(CPPFLAGS=['-s','FULL_ES2=1'])
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# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT'])
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if (env["compress"]=="yes"):
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lzma_binpath = em_path+"/third_party/lzma.js/lzma-native"
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lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js"
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lzma_dec = "LZMA.decompress"
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env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec])
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env.Append(LINKFLAGS=['-s','ASM_JS=1'])
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env.Append(LINKFLAGS=['-O2'])
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#env.Append(LINKFLAGS=['-g4'])
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#print "CCCOM is:", env.subst('$CCCOM')
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#print "P: ", env['p'], " Platofrm: ", env['platform']
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import methods
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env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
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env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
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env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
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#env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
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