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audio
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Merge pull request #62122 from reduz/implement-movie-writer
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2022-06-21 14:24:14 +02:00 |
camera
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Remove unused GDNative code
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2022-03-09 13:59:03 +01:00 |
debugger
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
extensions
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
movie_writer
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Implement Running Godot as Movie Writer
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2022-06-21 11:28:47 +02:00 |
physics_2d
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
physics_3d
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
rendering
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Split GI effects and fix stereoscopic rendering of GI effects
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2022-06-22 12:50:17 +10:00 |
text
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[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC).
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2022-06-07 11:35:59 +03:00 |
xr
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_server.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_server.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
camera_server.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
camera_server.h
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Style: Remove inconsistently used @author docstrings
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2022-01-04 20:42:50 +01:00 |
display_server.cpp
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Merge pull request #60714 from Calinou/typedef-remove-ref
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2022-05-03 14:28:18 +02:00 |
display_server.h
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Merge pull request #60714 from Calinou/typedef-remove-ref
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2022-05-03 14:28:18 +02:00 |
display_server_headless.h
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
navigation_server_2d.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
navigation_server_2d.h
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
navigation_server_3d.cpp
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
navigation_server_3d.h
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Streamline Navigation layer function names.
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2022-06-15 00:18:48 +02:00 |
physics_server_2d.cpp
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Use range iterators for RBSet in most cases
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2022-05-19 12:09:16 +02:00 |
physics_server_2d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
physics_server_2d_wrap_mt.cpp
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Rename variable names for some singletons
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2022-04-26 22:53:50 -05:00 |
physics_server_2d_wrap_mt.h
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Rename variable names for some singletons
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2022-04-26 22:53:50 -05:00 |
physics_server_3d.cpp
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Use range iterators for RBSet in most cases
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2022-05-19 12:09:16 +02:00 |
physics_server_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
physics_server_3d_wrap_mt.cpp
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Rename variable names for some singletons
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2022-04-26 22:53:50 -05:00 |
physics_server_3d_wrap_mt.h
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Rename variable names for some singletons
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2022-04-26 22:53:50 -05:00 |
register_server_types.cpp
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Implement Running Godot as Movie Writer
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2022-06-21 11:28:47 +02:00 |
register_server_types.h
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Change Server initialization order
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2022-06-01 16:48:28 +02:00 |
rendering_server.cpp
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Automatically update the editor viewport when 3D scaling options are changed
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2022-06-19 01:05:17 +02:00 |
rendering_server.h
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Implement Running Godot as Movie Writer
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2022-06-21 11:28:47 +02:00 |
SCsub
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Implement Running Godot as Movie Writer
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2022-06-21 11:28:47 +02:00 |
server_wrap_mt_common.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
text_server.cpp
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
text_server.h
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Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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2022-06-16 16:49:37 +03:00 |
xr_server.cpp
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use ERR_FAIL_INDEX when preferred
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2022-05-25 13:36:45 -05:00 |
xr_server.h
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Improve XRInterface hooks into rendering
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2022-01-26 13:55:44 +11:00 |