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2d
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Add occlusion enabled options to tile map layer
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2024-07-22 12:13:39 +02:00 |
3d
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Reset when disabling override pose in BoneAttachment3D
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2024-06-28 00:48:26 +09:00 |
animation
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fix the sorting of blend_times in animation player
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2024-07-03 10:01:32 -04:00 |
audio
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Remove superfluous non-working sample playing check
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2024-06-21 07:17:28 -04:00 |
debugger
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
gui
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Merge pull request #93903 from Geometror/vs-fix-frame-edscale
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2024-07-04 23:27:03 +02:00 |
main
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Fix duplicating nodes with Array properties
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2024-06-27 19:17:50 +02:00 |
resources
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Merge pull request #93930 from Arnklit/short-animation-length-bezier-handle-fix
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2024-07-04 17:12:22 +02:00 |
theme
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Style: Optimize .svg files with svgo
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2024-06-23 08:15:19 -05:00 |
property_list_helper.cpp
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Automatically use property count in PropertyListHelper
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2024-05-25 10:51:37 +02:00 |
property_list_helper.h
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Automatically use property count in PropertyListHelper
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2024-05-25 10:51:37 +02:00 |
property_utils.cpp
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Fix storing of Node Array properties
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2024-06-21 15:49:48 +02:00 |
property_utils.h
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Fix default NodePaths saved in scene
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2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
register_scene_types.h
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scene_string_names.cpp
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[Scene] Add SceneStringNames::text/value_changed
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2024-06-19 09:44:38 +02:00 |
scene_string_names.h
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[Scene] Add SceneStringNames::text/value_changed
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2024-06-19 09:44:38 +02:00 |
SCsub
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