.. |
arvr
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Typo fix: "differt" -> "different"
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2019-08-28 19:12:54 +12:00 |
audio
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Fixed an issue with recording audio.
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2019-12-12 10:28:46 -05:00 |
camera
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Made constants fully upper case in camera server
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2019-06-19 22:24:54 +10:00 |
physics
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Removed unused variables, add some constants numbers
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2019-12-10 05:13:02 +01:00 |
physics_2d
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Removed unused variables, add some constants numbers
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2019-12-10 05:13:02 +01:00 |
visual
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Support for hex numbers in shaders
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2019-12-29 12:19:10 +03:00 |
arvr_server.cpp
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Use reference to constant in functions
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2019-07-10 11:54:12 +02:00 |
arvr_server.h
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Use reference to constant in functions
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2019-07-10 11:54:12 +02:00 |
audio_server.cpp
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Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings.
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2019-10-11 23:40:43 +01:00 |
audio_server.h
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Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings.
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2019-10-11 23:40:43 +01:00 |
camera_server.cpp
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iOS modular build and export implementation.
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2019-12-01 21:57:18 +02:00 |
camera_server.h
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iOS modular build and export implementation.
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2019-12-01 21:57:18 +02:00 |
physics_2d_server.cpp
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Properly expose PhysicsServer methods
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2019-04-30 20:42:07 +09:00 |
physics_2d_server.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
physics_server.cpp
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Properly expose PhysicsServer methods
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2019-04-30 20:42:07 +09:00 |
physics_server.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
register_server_types.cpp
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Implement game camera override
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2019-10-23 02:51:32 +01:00 |
register_server_types.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
SCsub
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
server_wrap_mt_common.h
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Free server id pools directly.
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2019-06-27 03:25:36 +03:00 |
visual_server.cpp
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doc: Markup fixes for enums and constants
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2019-12-06 23:09:20 +01:00 |
visual_server.h
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |