virtualx-engine/modules/mono/editor/GodotSharpTools
Ignacio Etcheverry 9a08b90472 Default to MSBuild from VS Build Tools instead of Mono's
Don't pass FrameworkPathOverride to MSBuild. It's causing issues with some nuget packages.
2019-02-11 22:03:37 +01:00
..
Build Default to MSBuild from VS Build Tools instead of Mono's 2019-02-11 22:03:37 +01:00
Editor Use 'release_debug' for mono export templates 2019-01-08 01:44:54 +01:00
Project Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath 2019-01-21 00:38:28 +01:00
Properties Added mono module 2017-10-03 00:01:26 +02:00
Utils Mono: Fix opening code editors in OSX and cleanup 2018-09-17 20:00:19 +02:00
.gitignore Parse C# generics and type constraints correctly 2018-11-24 18:29:23 -08:00
GodotSharpTools.csproj Support globs in csproj includes 2018-10-25 18:00:17 +02:00
GodotSharpTools.sln Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
packages.config Support globs in csproj includes 2018-10-25 18:00:17 +02:00
StringExtensions.cs Support globs in csproj includes 2018-10-25 18:00:17 +02:00