d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
41 lines
966 B
XML
41 lines
966 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0-stable">
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<brief_description>
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Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
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Each frequency can be modulated between -60/+24 dB.
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</brief_description>
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<description>
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Frequency bands :
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Band 1 : 22 Hz
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Band 2 : 32 Hz
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Band 3 : 44 Hz
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Band 4 : 63 Hz
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Band 5 : 90 Hz
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Band 6 : 125 Hz
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Band 7 : 175 Hz
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Band 8 : 250 Hz
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Band 9 : 350 Hz
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Band 10 : 500 Hz
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Band 11 : 700 Hz
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Band 12 : 1000 Hz
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Band 13 : 1400 Hz
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Band 14 : 2000 Hz
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Band 15 : 2800 Hz
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Band 16 : 4000 Hz
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Band 17 : 5600 Hz
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Band 18 : 8000 Hz
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Band 19 : 11000 Hz
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Band 20 : 16000 Hz
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Band 21 : 22000 Hz
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See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ10].
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<constants>
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</constants>
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</class>
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