d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
63 lines
1.7 KiB
XML
63 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MenuButton" inherits="Button" category="Core" version="3.0-stable">
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<brief_description>
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Special button that brings up a [PopupMenu] when clicked.
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</brief_description>
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<description>
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Special button that brings up a [PopupMenu] when clicked. That's pretty much all it does, as it's just a helper class when building GUIs.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_popup" qualifiers="const">
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<return type="PopupMenu">
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</return>
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<description>
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Return the [PopupMenu] contained in this button.
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</description>
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</method>
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<method name="set_disable_shortcuts">
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<return type="void">
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</return>
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<argument index="0" name="disabled" type="bool">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<signals>
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<signal name="about_to_show">
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<description>
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Emitted when [PopupMenu] of this MenuButton is about to show.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="disabled" type="StyleBox">
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</theme_item>
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<theme_item name="focus" type="StyleBox">
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</theme_item>
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<theme_item name="font" type="Font">
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</theme_item>
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<theme_item name="font_color" type="Color">
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</theme_item>
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<theme_item name="font_color_disabled" type="Color">
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</theme_item>
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<theme_item name="font_color_hover" type="Color">
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</theme_item>
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<theme_item name="font_color_pressed" type="Color">
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</theme_item>
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<theme_item name="hover" type="StyleBox">
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</theme_item>
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<theme_item name="hseparation" type="int">
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</theme_item>
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<theme_item name="normal" type="StyleBox">
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</theme_item>
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<theme_item name="pressed" type="StyleBox">
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</theme_item>
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</theme_items>
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</class>
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