..
joints
Style: Cleanup uses of double spaces between words
2021-06-07 12:06:59 +02:00
area_pair_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
area_pair_sw.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
area_sw.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
area_sw.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
body_pair_sw.cpp
Fix GodotPhysics solver with kinematic body set to report contacts
2021-08-04 10:41:58 -07:00
body_pair_sw.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
body_sw.cpp
Epsilon check for angular velocity in BodySW
2021-08-16 20:11:46 +02:00
body_sw.h
Added wakeup() call to velocity, force and impulse functions.
2021-09-28 19:00:10 +13:00
broad_phase_basic.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
broad_phase_basic.h
Fixed unnecessary bvh tree updates when calling set_pairable
2021-05-04 12:24:31 -07:00
broad_phase_bvh.cpp
BVH - thread safety option
2021-05-25 10:47:32 +01:00
broad_phase_bvh.h
Fixed unnecessary bvh tree updates when calling set_pairable
2021-05-04 12:24:31 -07:00
broad_phase_octree.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
broad_phase_octree.h
Fixed unnecessary bvh tree updates when calling set_pairable
2021-05-04 12:24:31 -07:00
broad_phase_sw.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
broad_phase_sw.h
Fixed unnecessary bvh tree updates when calling set_pairable
2021-05-04 12:24:31 -07:00
collision_object_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
collision_object_sw.h
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
collision_solver_sat.cpp
Fix Transform::xform(Plane) functions, add Transform unit tests
2021-08-07 08:05:39 +01:00
collision_solver_sat.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
collision_solver_sw.cpp
Optimize area detection and intersect_shape queries with concave shapes
2021-05-07 19:19:41 -07:00
collision_solver_sw.h
Optimize area detection and intersect_shape queries with concave shapes
2021-05-07 19:19:41 -07:00
constraint_sw.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
gjk_epa.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
gjk_epa.h
Fix Cylinder shape collision with margins when using GJK-EPA
2021-03-16 10:20:19 -07:00
joints_sw.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
physics_server_sw.cpp
Fix 3D moving platform logic
2021-08-09 18:55:49 -07:00
physics_server_sw.h
Fix 3D moving platform logic
2021-08-09 18:55:49 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
shape_sw.cpp
Optimize raycast with large Heightmap shape data
2021-09-06 15:59:47 -07:00
shape_sw.h
Optimize raycast with large Heightmap shape data
2021-09-06 15:59:47 -07:00
space_sw.cpp
Improved logic for KinematicBody collision recovery depth
2021-10-05 17:00:55 -07:00
space_sw.h
Improved logic for KinematicBody collision recovery depth
2021-10-05 17:00:55 -07:00
step_sw.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
step_sw.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00