virtualx-engine/platform
Hein-Pieter van Braam 9c63ab99f0 Fix use of unitialized variables
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
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android Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
haiku Dead code tells no tales 2017-08-27 22:13:45 +02:00
iphone Fix files header 2017-09-01 21:07:55 +07:00
javascript Make build scripts Python3 compatible 2017-08-27 23:05:39 +02:00
osx Merge pull request #10775 from marcelofg55/buffersize_fixes 2017-09-01 21:41:24 +02:00
server Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
uwp Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
windows Fix files header 2017-09-01 21:07:55 +07:00
x11 Merge pull request #10148 from leezh/pcre2 2017-08-31 11:56:19 +02:00