virtualx-engine/platform/macos
bruvzg ac0ed9ce67
Windows icon export improvements.
Regenerate Windows icon on export to ensure correct icon size order.
Add support for using PNG/WebP/SVG files as an icon for Windows exports.
Allow using WebP/SVG files as icon for macOS exports.
Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-18 19:42:07 +02:00
..
export
crash_handler_macos.h
crash_handler_macos.mm
detect.py
dir_access_macos.h
dir_access_macos.mm
display_server_macos.h
display_server_macos.mm
gl_manager_macos_legacy.h
gl_manager_macos_legacy.mm
godot_application.h
godot_application.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_button_view.h
godot_button_view.mm
godot_content_view.h
godot_content_view.mm
godot_main_macos.mm
godot_menu_delegate.h
godot_menu_delegate.mm
godot_menu_item.h
godot_menu_item.mm
godot_window.h
godot_window.mm
godot_window_delegate.h
godot_window_delegate.mm
joypad_macos.cpp
joypad_macos.h
key_mapping_macos.h
key_mapping_macos.mm
logo.png
macos_terminal_logger.h
macos_terminal_logger.mm
os_macos.h
os_macos.mm
platform_config.h
platform_macos_builders.py
README.md
SCsub
tts_macos.h
tts_macos.mm
vulkan_context_macos.h
vulkan_context_macos.mm

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation