.. |
renderer_rd
|
Use properly use non-perceptual roughness when filtering radiance
|
2022-02-21 22:53:12 -08:00 |
rasterizer_dummy.h
|
Add Particle Shader Userdata
|
2022-02-15 19:20:31 +01:00 |
renderer_canvas_cull.cpp
|
Fix invalid read when using LightOccluder2D
|
2022-01-17 16:02:26 +08:00 |
renderer_canvas_cull.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_canvas_render.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_canvas_render.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_compositor.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_compositor.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_scene.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_scene_cull.cpp
|
Add Particle Shader Userdata
|
2022-02-15 19:20:31 +01:00 |
renderer_scene_cull.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_scene_occlusion_cull.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_occlusion_cull.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_render.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_render.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_storage.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_storage.h
|
Add Particle Shader Userdata
|
2022-02-15 19:20:31 +01:00 |
renderer_thread_pool.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_thread_pool.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_viewport.cpp
|
Vectors: Use clear() and has().
|
2022-02-02 00:11:09 +05:45 |
renderer_viewport.h
|
Enable 16-bit shadow atlas by default in the RenderingServer methods
|
2022-02-04 16:41:08 +01:00 |
rendering_device.cpp
|
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
|
2022-01-20 17:24:34 +01:00 |
rendering_device.h
|
Merge pull request #54489 from briansemrau/texture-delete-update
|
2022-01-19 10:10:54 +01:00 |
rendering_device_binds.cpp
|
String: Add contains().
|
2022-02-04 01:28:02 +05:45 |
rendering_device_binds.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
rendering_server_default.cpp
|
Improve XRInterface hooks into rendering
|
2022-01-26 13:55:44 +11:00 |
rendering_server_default.h
|
Merge pull request #54574 from Ansraer/glow_map
|
2022-01-26 13:39:51 +01:00 |
rendering_server_globals.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
rendering_server_globals.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
shader_compiler.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
shader_compiler.h
|
Optimize include files to improve shader_language.h compilation speed
|
2022-01-12 14:19:12 +03:00 |
shader_language.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
shader_language.h
|
Allow multiple declarations in for loop in a shader
|
2022-02-03 11:35:38 +03:00 |
shader_types.cpp
|
Add Particle Shader Userdata
|
2022-02-15 19:20:31 +01:00 |
shader_types.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shader_warnings.cpp
|
Add translation links to shader errors
|
2022-01-19 15:16:32 +03:00 |
shader_warnings.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |