..
gizmos
Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
2024-05-07 16:49:38 +02:00
tiles
Store TileMapLayer selection in scene's history
2024-06-22 18:42:48 +02:00
abstract_polygon_2d_editor.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
abstract_polygon_2d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_space_1d_editor.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
animation_blend_space_1d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
animation_blend_space_2d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
animation_blend_tree_editor_plugin.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
animation_library_editor.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
animation_library_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_player_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
animation_player_editor_plugin.h
Fix animation player controls being enabled when no player is selected
2024-05-29 13:02:31 +04:00
animation_state_machine_editor.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
animation_state_machine_editor.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
animation_tree_editor_plugin.cpp
Fix wrong usage of parameters_base_path StringName
2024-05-30 12:03:43 +02:00
animation_tree_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
asset_library_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
asset_library_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
audio_stream_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp
Use CoreStringNames::normal
in more places
2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
bone_map_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
camera_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
camera_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
canvas_item_editor_plugin.cpp
fixed issue #93043 , ruler tool prevents new nodes from being added with right click.
2024-06-19 10:51:46 -07:00
canvas_item_editor_plugin.h
Create AudioStreamPlayer when dropping AudioStream
2024-05-19 20:26:04 +08:00
cast_2d_editor_plugin.cpp
Merge pull request #84164 from KoBeWi/slowcast_2d
2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
control_editor_plugin.h
Toggle control expand flag directly via top bar
2024-05-10 17:04:14 +02:00
cpu_particles_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
cpu_particles_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
cpu_particles_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
cpu_particles_3d_editor_plugin.h
Custom ("visiblity") AABB support for CPUParticles
2024-02-15 22:37:07 -08:00
curve_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
curve_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h
Merge pull request #89248 from KoBeWi/store_no_store
2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_debugger_plugin.cpp
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_plugin.compat.inc
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_plugin.cpp
[Editor] Fix importers add-ons after 93238
2024-06-23 21:12:00 +03:00
editor_plugin.h
Allow setting editor dock tabs to icon only
2024-04-30 09:34:14 +08:00
editor_plugin_settings.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_plugin_settings.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_preview_plugins.cpp
Prevent generating preview for zero sized texture
2024-06-18 16:04:10 +08:00
editor_preview_plugins.h
Rework viewport capture in preview generation
2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
font_config_plugin.cpp
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
font_config_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gdextension_export_plugin.h
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
gpu_particles_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
gpu_particles_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gpu_particles_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
gpu_particles_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gpu_particles_collision_sdf_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
gpu_particles_collision_sdf_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gradient_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
gradient_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
gradient_texture_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
input_event_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
lightmap_gi_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
material_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
mesh_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
mesh_instance_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_library_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
mesh_library_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
multimesh_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
multimesh_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
navigation_obstacle_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp
Fix NavigationRegion2D clear button not updating debug visuals
2024-06-10 19:36:21 +02:00
navigation_polygon_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp
Tweak appearance of 3D editor gizmo icons
2024-05-08 17:13:14 +02:00
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp
Add customizable 3D navigation settings
2024-07-02 12:37:57 -04:00
node_3d_editor_plugin.h
Add customizable 3D navigation settings
2024-07-02 12:37:57 -04:00
occluder_instance_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
occluder_instance_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
packed_scene_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp
include popupmenu labels in pot gen
2024-06-23 20:59:17 +01:00
packed_scene_translation_parser_plugin.h
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
parallax_background_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
particle_process_material_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
path_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
path_2d_editor_plugin.h
Allow cancelling actions in Path2D editor
2024-06-12 15:22:50 +02:00
path_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
path_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
physical_bone_3d_editor_plugin.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
physical_bone_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
plugin_config_dialog.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
plugin_config_dialog.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
polygon_2d_editor_plugin.h
Improve UV editor zoom behavior
2024-01-10 13:27:20 +02:00
polygon_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
polygon_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
resource_preloader_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
root_motion_editor_plugin.h
script_editor_plugin.cpp
Center the label in overview of script editor
2024-06-27 16:01:35 +04:00
script_editor_plugin.h
Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
2024-05-30 11:47:28 +02:00
script_text_editor.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
script_text_editor.h
Implement trim_final_newlines functionality
2024-05-02 22:57:34 -04:00
SCsub
shader_editor_plugin.cpp
Fix visual shader not being updated when switching tabs
2024-06-20 13:37:16 +03:00
shader_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
shader_file_editor_plugin.cpp
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
shader_file_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
skeleton_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
skeleton_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
skeleton_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
skeleton_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
skeleton_ik_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
skeleton_ik_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sprite_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
sprite_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp
Add a way to force history for undoredo
2024-06-26 13:24:34 +02:00
sprite_frames_editor_plugin.h
Fix Crash when trying to undo SpriteFrames animation rename #93079
2024-06-12 21:42:49 -04:00
style_box_editor_plugin.cpp
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
style_box_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
text_editor.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
text_editor.h
Implement trim_final_newlines functionality
2024-05-02 22:57:34 -04:00
text_shader_editor.cpp
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
text_shader_editor.h
Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
2024-05-30 11:47:28 +02:00
texture_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
texture_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_editor_plugin.cpp
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
texture_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
texture_layered_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_region_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
texture_region_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
theme_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
theme_editor_preview.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
theme_editor_preview.h
version_control_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
version_control_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp
Add a way to force history for undoredo
2024-06-26 13:24:34 +02:00
visual_shader_editor_plugin.h
Fix visual shader not being updated when switching tabs
2024-06-20 13:37:16 +03:00
voxel_gi_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
voxel_gi_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00