bff9627dc4
- Sometimes `StackFrame.GetMethod()` returns null (e.g.: latest frame of a `MissingMethodException`). Still not sure what to do with that frame (maybe skip it), but at least it no longer fails. - Skip `CSharpLanguage::debug_get_current_stack_info()` if an error is printed from `GDMonoUtils::update_corlib_cache()`. - Fix crash when calling `GDMonoUtils::print_unhandled_exception(exc)` if there is no ScriptDebugger attached. |
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.. | ||
AABB.cs | ||
Basis.cs | ||
Color.cs | ||
DebuggingUtils.cs | ||
ExportAttribute.cs | ||
GD.cs | ||
GodotMethodAttribute.cs | ||
GodotSynchronizationContext.cs | ||
GodotTaskScheduler.cs | ||
IAwaitable.cs | ||
IAwaiter.cs | ||
MarshalUtils.cs | ||
Mathf.cs | ||
Plane.cs | ||
Quat.cs | ||
Rect2.cs | ||
RPCAttributes.cs | ||
SignalAwaiter.cs | ||
StringExtensions.cs | ||
ToolAttribute.cs | ||
Transform.cs | ||
Transform2D.cs | ||
Vector2.cs | ||
Vector3.cs |