virtualx-engine/platform/javascript/http_client_javascript.cpp
Rémi Verschelde 1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00

304 lines
10 KiB
C++

/**************************************************************************/
/* http_client_javascript.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "core/io/http_client.h"
#ifdef __cplusplus
extern "C" {
#endif
#include "stddef.h"
typedef enum {
GODOT_JS_FETCH_STATE_REQUESTING = 0,
GODOT_JS_FETCH_STATE_BODY = 1,
GODOT_JS_FETCH_STATE_DONE = 2,
GODOT_JS_FETCH_STATE_ERROR = -1,
} godot_js_fetch_state_t;
extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len);
extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref);
extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size);
extern void godot_js_fetch_free(int p_id);
extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id);
extern int godot_js_fetch_body_length_get(int p_id);
extern int godot_js_fetch_http_status_get(int p_id);
extern int godot_js_fetch_is_chunked(int p_id);
#ifdef __cplusplus
}
#endif
void HTTPClient::_parse_headers(int p_len, const char **p_headers, void *p_ref) {
HTTPClient *client = static_cast<HTTPClient *>(p_ref);
for (int i = 0; i < p_len; i++) {
client->response_headers.push_back(String::utf8(p_headers[i]));
}
}
Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
close();
if (p_ssl && !p_verify_host) {
WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified");
}
port = p_port;
use_tls = p_ssl;
host = p_host;
String host_lower = host.to_lower();
if (host_lower.begins_with("http://")) {
host = host.substr(7, host.length() - 7);
} else if (host_lower.begins_with("https://")) {
use_tls = true;
host = host.substr(8, host.length() - 8);
}
ERR_FAIL_COND_V(host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);
if (port < 0) {
if (use_tls) {
port = PORT_HTTPS;
} else {
port = PORT_HTTP;
}
}
status = host.is_valid_ip_address() ? STATUS_CONNECTING : STATUS_RESOLVING;
return OK;
}
void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
}
Ref<StreamPeer> HTTPClient::get_connection() const {
ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
}
Error HTTPClient::make_request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len) {
ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
Vector<CharString> keeper;
Vector<const char *> c_strings;
for (int i = 0; i < p_headers.size(); i++) {
keeper.push_back(p_headers[i].utf8());
c_strings.push_back(keeper[i].get_data());
}
if (js_id) {
godot_js_fetch_free(js_id);
}
js_id = godot_js_fetch_create(_methods[p_method], url.utf8().get_data(), c_strings.ptrw(), c_strings.size(), p_body, p_body_len);
status = STATUS_REQUESTING;
return OK;
}
Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
if (p_body.empty()) {
return make_request(p_method, p_url, p_headers, nullptr, 0);
}
PoolByteArray::Read read = p_body.read();
return make_request(p_method, p_url, p_headers, read.ptr(), p_body.size());
}
Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
if (p_body.empty()) {
return make_request(p_method, p_url, p_headers, nullptr, 0);
}
const CharString cs = p_body.utf8();
return make_request(p_method, p_url, p_headers, (const uint8_t *)cs.get_data(), cs.size() - 1);
}
void HTTPClient::close() {
host = "";
port = -1;
use_tls = false;
status = STATUS_DISCONNECTED;
polled_response_code = 0;
response_headers.resize(0);
response_buffer.resize(0);
if (js_id) {
godot_js_fetch_free(js_id);
js_id = 0;
}
}
HTTPClient::Status HTTPClient::get_status() const {
return status;
}
bool HTTPClient::has_response() const {
return response_headers.size() > 0;
}
bool HTTPClient::is_response_chunked() const {
return godot_js_fetch_is_chunked(js_id);
}
int HTTPClient::get_response_code() const {
return polled_response_code;
}
Error HTTPClient::get_response_headers(List<String> *r_response) {
if (!response_headers.size()) {
return ERR_INVALID_PARAMETER;
}
for (int i = 0; i < response_headers.size(); i++) {
r_response->push_back(response_headers[i]);
}
response_headers.clear();
return OK;
}
int64_t HTTPClient::get_response_body_length() const {
return godot_js_fetch_body_length_get(js_id);
}
PoolByteArray HTTPClient::read_response_body_chunk() {
ERR_FAIL_COND_V(status != STATUS_BODY, PoolByteArray());
if (response_buffer.size() != read_limit) {
response_buffer.resize(read_limit);
}
int read = godot_js_fetch_read_chunk(js_id, response_buffer.ptrw(), read_limit);
// Check if the stream is over.
godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id);
if (state == GODOT_JS_FETCH_STATE_DONE) {
status = STATUS_DISCONNECTED;
} else if (state != GODOT_JS_FETCH_STATE_BODY) {
status = STATUS_CONNECTION_ERROR;
}
PoolByteArray chunk;
if (!read) {
return chunk;
}
chunk.resize(read);
PoolByteArray::Write w = chunk.write();
memcpy(&w[0], response_buffer.ptr(), read);
return chunk;
}
void HTTPClient::set_blocking_mode(bool p_enable) {
ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform.");
}
bool HTTPClient::is_blocking_mode_enabled() const {
return false;
}
void HTTPClient::set_read_chunk_size(int p_size) {
read_limit = p_size;
}
int HTTPClient::get_read_chunk_size() const {
return read_limit;
}
Error HTTPClient::poll() {
switch (status) {
case STATUS_DISCONNECTED:
return ERR_UNCONFIGURED;
case STATUS_RESOLVING:
status = STATUS_CONNECTING;
return OK;
case STATUS_CONNECTING:
status = STATUS_CONNECTED;
return OK;
case STATUS_CONNECTED:
return OK;
case STATUS_BODY: {
godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id);
if (state == GODOT_JS_FETCH_STATE_DONE) {
status = STATUS_DISCONNECTED;
} else if (state != GODOT_JS_FETCH_STATE_BODY) {
status = STATUS_CONNECTION_ERROR;
return ERR_CONNECTION_ERROR;
}
return OK;
}
case STATUS_CONNECTION_ERROR:
return ERR_CONNECTION_ERROR;
case STATUS_REQUESTING: {
#ifdef DEBUG_ENABLED
// forcing synchronous requests is not possible on the web
if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) {
WARN_PRINT("HTTPClient polled multiple times in one frame, "
"but request cannot progress more than once per "
"frame on the HTML5 platform.");
}
last_polling_frame = Engine::get_singleton()->get_idle_frames();
#endif
polled_response_code = godot_js_fetch_http_status_get(js_id);
godot_js_fetch_state_t js_state = godot_js_fetch_state_get(js_id);
if (js_state == GODOT_JS_FETCH_STATE_REQUESTING) {
return OK;
} else if (js_state == GODOT_JS_FETCH_STATE_ERROR) {
// Fetch is in error state.
status = STATUS_CONNECTION_ERROR;
return ERR_CONNECTION_ERROR;
}
if (godot_js_fetch_read_headers(js_id, &_parse_headers, this)) {
// Failed to parse headers.
status = STATUS_CONNECTION_ERROR;
return ERR_CONNECTION_ERROR;
}
status = STATUS_BODY;
break;
}
default:
ERR_FAIL_V(ERR_BUG);
}
return OK;
}
HTTPClient::HTTPClient() {
}
HTTPClient::~HTTPClient() {
close();
}