.. |
audio
|
Invert how global_rate_scale value works, and rename it to playback_speed_scale
|
2021-08-07 12:32:42 -03:00 |
camera
|
Rename Reference to RefCounted
|
2021-06-11 18:48:42 +02:00 |
physics_2d
|
Merge pull request #50625 from nekomatata/body-one-direction-layers
|
2021-07-31 22:12:46 +02:00 |
physics_3d
|
Fix Transform::xform(Plane) functions
|
2021-08-07 11:10:50 +01:00 |
rendering
|
Merge pull request #43158 from nathanfranke/fix-gradient-and-draw-tile
|
2021-08-09 16:47:58 +02:00 |
xr
|
Fix various typos with codespell
|
2021-07-25 11:21:51 +02:00 |
audio_server.cpp
|
Invert how global_rate_scale value works, and rename it to playback_speed_scale
|
2021-08-07 12:32:42 -03:00 |
audio_server.h
|
Invert how global_rate_scale value works, and rename it to playback_speed_scale
|
2021-08-07 12:32:42 -03:00 |
camera_server.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
camera_server.h
|
Rename Reference to RefCounted
|
2021-06-11 18:48:42 +02:00 |
display_server.cpp
|
Move alert function from DisplayServer to OS .
|
2021-07-22 21:50:35 +03:00 |
display_server.h
|
Move alert function from DisplayServer to OS .
|
2021-07-22 21:50:35 +03:00 |
display_server_headless.h
|
Move alert function from DisplayServer to OS .
|
2021-07-22 21:50:35 +03:00 |
navigation_server_2d.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
navigation_server_2d.h
|
Allow Navigation to be more flexible
|
2021-03-15 15:58:59 +01:00 |
navigation_server_3d.cpp
|
Allow Navigation to be more flexible
|
2021-03-15 15:58:59 +01:00 |
navigation_server_3d.h
|
Rename Transform to Transform3D in core
|
2021-06-03 07:30:01 -04:00 |
physics_server_2d.cpp
|
Fixing 2D moving platform logic
|
2021-07-15 11:54:43 +02:00 |
physics_server_2d.h
|
Fixing 2D moving platform logic
|
2021-07-15 11:54:43 +02:00 |
physics_server_3d.cpp
|
Add a method to set the number of physics solver iterations in 3D
|
2021-07-10 16:28:34 +02:00 |
physics_server_3d.h
|
Add a method to set the number of physics solver iterations in 3D
|
2021-07-10 16:28:34 +02:00 |
register_server_types.cpp
|
Implement Binary Shader Compilation
|
2021-07-26 08:40:39 -03:00 |
register_server_types.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
rendering_server.cpp
|
Handle 32-bit and 64-bit floats for tangents/weights in RenderingServer
|
2021-08-01 18:32:50 -05:00 |
rendering_server.h
|
Implement more rendering options as specialization constants
|
2021-07-19 21:51:29 -03:00 |
SCsub
|
Renaming all ARVR nodes to XR
|
2020-04-09 15:33:01 +10:00 |
server_wrap_mt_common.h
|
Make Servers truly Thread Safe
|
2021-02-10 13:21:46 -03:00 |
text_server.cpp
|
[Text Server] Improve object (image/table) inline alignment.
|
2021-08-08 22:35:47 +03:00 |
text_server.h
|
[Text Server] Improve object (image/table) inline alignment.
|
2021-08-08 22:35:47 +03:00 |
xr_server.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
xr_server.h
|
Rename Reference to RefCounted
|
2021-06-11 18:48:42 +02:00 |