6f51eca1e3
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract". * Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions. * Converted a large amount of classes from "abstract" to "virtual" where it makes sense. Most classes that make sense have been converted. Missing: * Physics servers * VideoStream * Script* classes. which will go in a separate PR due to the complexity involved.
65 lines
3 KiB
C++
65 lines
3 KiB
C++
/*************************************************************************/
|
|
/* audio_effect.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "audio_effect.h"
|
|
|
|
void AudioEffectInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
|
|
if (GDVIRTUAL_REQUIRED_CALL(_process, p_src_frames, p_dst_frames, p_frame_count)) {
|
|
return;
|
|
}
|
|
}
|
|
bool AudioEffectInstance::process_silence() const {
|
|
bool ret;
|
|
if (GDVIRTUAL_CALL(_process_silence, ret)) {
|
|
return ret;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void AudioEffectInstance::_bind_methods() {
|
|
GDVIRTUAL_BIND(_process, "src_buffer", "dst_buffer", "frame_count");
|
|
GDVIRTUAL_BIND(_process_silence);
|
|
}
|
|
|
|
////
|
|
|
|
Ref<AudioEffectInstance> AudioEffect::instantiate() {
|
|
Ref<AudioEffectInstance> ret;
|
|
if (GDVIRTUAL_REQUIRED_CALL(_instantiate, ret)) {
|
|
return ret;
|
|
}
|
|
return Ref<AudioEffectInstance>();
|
|
}
|
|
void AudioEffect::_bind_methods() {
|
|
GDVIRTUAL_BIND(_instantiate);
|
|
}
|
|
|
|
AudioEffect::AudioEffect() {
|
|
}
|