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rasterizer_rd
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Merge pull request #37808 from reduz/port-effects-to-compute
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2020-04-11 23:38:05 -03:00 |
rasterizer.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rasterizer.h
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Support light size and soft shadows
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2020-04-09 15:11:15 -03:00 |
rendering_device.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_device.h
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Moved most of the effect code to compute.
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2020-04-11 19:44:07 -03:00 |
rendering_server_canvas.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_server_canvas.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_server_globals.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_server_globals.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
rendering_server_raster.cpp
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Shows proper scene render time in editor info
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2020-04-10 14:19:30 -03:00 |
rendering_server_raster.h
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Shows proper scene render time in editor info
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2020-04-10 14:19:30 -03:00 |
rendering_server_scene.cpp
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Merge pull request #37722 from reduz/implement-softshadows
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2020-04-10 10:24:57 +02:00 |
rendering_server_scene.h
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Renaming all ARVR nodes to XR
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2020-04-09 15:33:01 +10:00 |
rendering_server_viewport.cpp
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Shows proper scene render time in editor info
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2020-04-10 14:19:30 -03:00 |
rendering_server_viewport.h
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Shows proper scene render time in editor info
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2020-04-10 14:19:30 -03:00 |
rendering_server_wrap_mt.cpp
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Free items before finishing rendering server
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2020-04-07 19:12:07 +02:00 |
rendering_server_wrap_mt.h
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Shows proper scene render time in editor info
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2020-04-10 14:19:30 -03:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_language.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
shader_language.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
shader_types.cpp
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Refactored shadowmapping.
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2020-04-08 11:19:43 -03:00 |
shader_types.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |