virtualx-engine/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde 6f9c0aa40d
Merge pull request #93630 from BastiaanOlij/scene_data_projection_correction
Make RenderSceneData take projection correction into account
2024-07-09 00:03:14 +02:00
..
forward_id_storage.cpp
forward_id_storage.h
light_storage.cpp
light_storage.h
material_storage.cpp Remove warning when project setting requests a larger global shader uniform buffer than the hardware supports. 2024-06-28 10:38:18 +02:00
material_storage.h
mesh_storage.cpp Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
mesh_storage.h
particles_storage.cpp Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
particles_storage.h
render_buffer_custom_data_rd.h
render_data_rd.cpp
render_data_rd.h
render_scene_buffers_rd.compat.inc
render_scene_buffers_rd.cpp
render_scene_buffers_rd.h
render_scene_data_rd.cpp Make RenderSceneData take projection correction into account 2024-06-27 10:44:30 +10:00
render_scene_data_rd.h Make RenderSceneData take projection correction into account 2024-06-27 10:44:30 +10:00
SCsub
texture_storage.cpp
texture_storage.h
utilities.cpp
utilities.h