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canvas_layer.cpp
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Revert "Take CanvasLayer transform into account for 2D physics"
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2018-08-23 21:49:24 +02:00 |
canvas_layer.h
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Revert "Take CanvasLayer transform into account for 2D physics"
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2018-08-23 21:49:24 +02:00 |
http_request.cpp
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Fix non chunked HTTP reading till eof.
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2018-09-12 12:42:48 +02:00 |
http_request.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
instance_placeholder.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
instance_placeholder.h
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Added create_instance
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2018-03-05 22:57:17 -03:00 |
node.cpp
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Made duplicate_and_reown preserve groups
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2018-09-14 18:13:41 +02:00 |
node.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
resource_preloader.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
resource_preloader.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
scene_tree.cpp
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Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled
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2018-09-22 12:37:21 +02:00 |
scene_tree.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
timer.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
timer.h
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Allows setting the Timer wait_time in start method.
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2018-04-27 01:17:20 +05:30 |
viewport.cpp
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Expose "get_modal_stack_top()" to GDScript
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2018-09-14 16:35:52 -03:00 |
viewport.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |