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build_scripts
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Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
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2022-07-07 11:07:18 +03:00 |
doc_classes
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Add an XML schema for documentation
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2022-02-15 00:03:31 +01:00 |
editor
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Merge pull request #62782 from raulsntos/csharp-bitfield-enums
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2022-07-07 14:59:21 +02:00 |
glue
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Fix documentation for C# Vector2/3i classes.
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2022-07-13 22:49:22 +02:00 |
icons
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mono_gd
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C#: New RPCAttribute
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2022-07-07 04:10:38 +02:00 |
utils
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Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
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2022-07-07 11:07:18 +03:00 |
.editorconfig
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Add a simple C# .editorconfig
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2021-07-23 17:04:53 -04:00 |
.gitignore
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__init__.py
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class_db_api_json.cpp
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Make enum/constant binds 64-bit.
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2022-06-17 16:36:26 +03:00 |
class_db_api_json.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
config.py
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Add support for the RISC-V architecture
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2021-10-22 12:51:10 -05:00 |
csharp_script.cpp
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Merge pull request #62805 from raulsntos/csharp-rpc
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2022-07-07 17:21:51 +02:00 |
csharp_script.h
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Merge pull request #62805 from raulsntos/csharp-rpc
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2022-07-07 17:21:51 +02:00 |
Directory.Build.props
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Add C# source generator for a new ScriptPath attribute
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2021-03-06 21:50:32 +01:00 |
godotsharp_defs.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
godotsharp_dirs.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
godotsharp_dirs.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
managed_callable.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
managed_callable.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
mono_gc_handle.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mono_gc_handle.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_types.cpp
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
register_types.h
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
SCsub
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Refactor GDScript/C# script templates logic to be editor-only
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2022-03-28 16:21:00 +02:00 |
SdkPackageVersions.props
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Bump Godot.NET.Sdk and SourceGenerators versions
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2021-12-05 15:56:18 +01:00 |
signal_awaiter_utils.cpp
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Clean up Hash Functions
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2022-06-20 12:54:19 +02:00 |
signal_awaiter_utils.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |