.. |
config.py
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
godot_navigation_server.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
godot_navigation_server.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
nav_map.cpp
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Use is_equal_approx in more places
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2021-07-21 00:32:37 -04:00 |
nav_map.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
nav_region.cpp
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
nav_region.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
nav_rid.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
nav_utils.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
navigation_mesh_editor_plugin.cpp
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Node3D gizmo improvements
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2021-07-23 21:01:10 +02:00 |
navigation_mesh_editor_plugin.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
navigation_mesh_generator.cpp
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Rename WorldMarginShape to WorldBoundaryShape
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2021-09-14 11:16:31 -07:00 |
navigation_mesh_generator.h
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Improve NavigationMesh typing, parameter validation and documentation
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2021-08-11 18:18:10 +08:00 |
register_types.cpp
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Implement the ability to disable classes
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2021-07-13 09:25:14 -03:00 |
register_types.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
rvo_agent.cpp
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
rvo_agent.h
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |
SCsub
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Rename GdNavigationServer to GodotNavigationServer
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2021-06-30 00:35:18 +02:00 |