..
api
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
doc_classes
Merge pull request #89790 from bruvzg/ios_safe_delete
2024-04-29 13:00:30 +02:00
export
Replace find
with contains/has
where applicable
2024-05-08 12:37:42 +02:00
app_delegate.h
app_delegate.mm
Fix AirPods routing when Play and Record category is used.
2024-03-17 02:39:16 -03:00
detect.py
SCons: Colorize warnings/errors during generation
2024-04-28 16:24:48 -05:00
device_metrics.h
device_metrics.m
display_layer.h
[iOS] Restore OpenGLES3 renderer support.
2023-01-22 13:59:52 +02:00
display_layer.mm
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
display_server_ios.h
[iOS] Fix sensors orientation.
2024-04-23 12:59:24 +03:00
display_server_ios.mm
Fix unsafe uses of Callable.is_null()
2024-04-27 16:22:57 +02:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
Refactor OS exit code to be EXIT_SUCCESS
by default
2024-03-08 23:31:24 +01:00
godot_view.h
iOS: Fix memory leak on touch input
2023-02-15 09:45:38 +01:00
godot_view.mm
[iOS] Fix sensors orientation.
2024-04-23 12:59:24 +03:00
godot_view_renderer.h
godot_view_renderer.mm
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
ios.h
Implement amplitude
to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
ios.mm
Implement amplitude
to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
ios_terminal_logger.h
[iOS] Improve logger.
2024-01-11 16:59:38 +02:00
ios_terminal_logger.mm
[iOS] Improve logger.
2024-01-11 16:59:38 +02:00
joypad_ios.h
joypad_ios.mm
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
key_mapping_ios.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_ios.mm
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
keyboard_input_view.h
keyboard_input_view.mm
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
main.m
Remove (or make verbose only) various debug prints.
2023-03-20 08:14:18 +02:00
os_ios.h
Implement amplitude
to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
os_ios.mm
Implement amplitude
to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
platform_config.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
README.md
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
rendering_context_driver_vulkan_ios.h
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
rendering_context_driver_vulkan_ios.mm
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
SCsub
SCons: Convert remaining run_in_subprocess
to env.Run
2024-03-10 14:01:23 -05:00
tts_ios.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
tts_ios.mm
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
view_controller.h
view_controller.mm
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00