virtualx-engine/drivers/gles2/shaders
Juan Linietsky 9fa1698c74 Changes to Light
-=-=-=-=-=-=-=-=

-Changed material unshaded property for an enum, which supports light-only shading
-Added a "Mix" shading mode, useful for using lights as masks
-Added energy parameter to Light2D
2015-04-03 01:43:37 -03:00
..
blur.glsl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.glsl Changes to Light 2015-04-03 01:43:37 -03:00
canvas_shadow.glsl support for 2D shadow casters 2015-03-02 00:54:43 -03:00
copy.glsl missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
material.glsl -begin work on unidirectional collision detection 2015-01-13 10:49:26 -03:00
SCsub support for 2D shadow casters 2015-03-02 00:54:43 -03:00