9bc5348961
Make the naming consistent with other classes.
827 lines
23 KiB
C++
827 lines
23 KiB
C++
/*************************************************************************/
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/* input_event.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "input_event.h"
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#include "input_map.h"
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#include "os/keyboard.h"
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/**
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*
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*/
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void InputEvent::set_id(uint32_t p_id) {
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id = p_id;
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}
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uint32_t InputEvent::get_id() const {
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return id;
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}
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void InputEvent::set_device(int p_device) {
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device = p_device;
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}
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int InputEvent::get_device() const {
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return device;
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}
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bool InputEvent::is_pressed() const {
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return false;
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}
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bool InputEvent::is_action(const StringName &p_action) const {
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return InputMap::get_singleton()->event_is_action(Ref<InputEvent>((InputEvent *)this), p_action);
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}
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bool InputEvent::is_action_pressed(const StringName &p_action) const {
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return (is_pressed() && !is_echo() && is_action(p_action));
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}
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bool InputEvent::is_action_released(const StringName &p_action) const {
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return (!is_pressed() && is_action(p_action));
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}
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bool InputEvent::is_echo() const {
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return false;
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}
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Ref<InputEvent> InputEvent::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
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return Ref<InputEvent>((InputEvent *)this);
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}
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String InputEvent::as_text() const {
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return String();
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}
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bool InputEvent::action_match(const Ref<InputEvent> &p_event) const {
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return false;
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}
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bool InputEvent::is_action_type() const {
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return false;
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}
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#if 0
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if (String(p_method) == "is_action" && p_argidx == 0) {
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List<PropertyInfo> pinfo;
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GlobalConfig::get_singleton()->get_property_list(&pinfo);
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for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
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const PropertyInfo &pi = E->get();
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if (!pi.name.begins_with("input/"))
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continue;
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String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
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result.insert("\"" + name + "\"");
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}
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} else
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#endif
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void InputEvent::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_id", "id"), &InputEvent::set_id);
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ClassDB::bind_method(D_METHOD("get_id"), &InputEvent::get_id);
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ClassDB::bind_method(D_METHOD("set_device", "device"), &InputEvent::set_device);
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ClassDB::bind_method(D_METHOD("get_device"), &InputEvent::get_device);
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ClassDB::bind_method(D_METHOD("is_pressed"), &InputEvent::is_pressed);
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ClassDB::bind_method(D_METHOD("is_action", "action"), &InputEvent::is_action);
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ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputEvent::is_action_pressed);
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ClassDB::bind_method(D_METHOD("is_action_released", "action"), &InputEvent::is_action_released);
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ClassDB::bind_method(D_METHOD("is_echo"), &InputEvent::is_echo);
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ClassDB::bind_method(D_METHOD("as_text"), &InputEvent::as_text);
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ClassDB::bind_method(D_METHOD("action_match", "event:InputEvent"), &InputEvent::action_match);
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ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type);
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ClassDB::bind_method(D_METHOD("xformed_by:InputEvent", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2()));
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}
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InputEvent::InputEvent() {
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id = 0;
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device = 0;
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}
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//////////////////
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void InputEventWithModifiers::set_shift(bool p_enabled) {
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shift = p_enabled;
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}
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bool InputEventWithModifiers::get_shift() const {
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return shift;
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}
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void InputEventWithModifiers::set_alt(bool p_enabled) {
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alt = p_enabled;
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}
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bool InputEventWithModifiers::get_alt() const {
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return alt;
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}
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void InputEventWithModifiers::set_control(bool p_enabled) {
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control = p_enabled;
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}
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bool InputEventWithModifiers::get_control() const {
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return control;
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}
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void InputEventWithModifiers::set_metakey(bool p_enabled) {
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meta = p_enabled;
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}
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bool InputEventWithModifiers::get_metakey() const {
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return meta;
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}
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void InputEventWithModifiers::set_command(bool p_enabled) {
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command = p_enabled;
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}
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bool InputEventWithModifiers::get_command() const {
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return command;
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}
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void InputEventWithModifiers::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt);
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ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt);
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ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift);
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ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift);
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ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control);
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ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control);
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ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey);
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ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey);
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ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command);
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ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command");
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}
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InputEventWithModifiers::InputEventWithModifiers() {
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alt = false;
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shift = false;
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control = false;
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meta = false;
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}
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//////////////////////////////////
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void InputEventKey::set_pressed(bool p_pressed) {
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pressed = p_pressed;
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}
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bool InputEventKey::is_pressed() const {
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return pressed;
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}
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void InputEventKey::set_scancode(uint32_t p_scancode) {
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scancode = p_scancode;
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}
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uint32_t InputEventKey::get_scancode() const {
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return scancode;
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}
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void InputEventKey::set_unicode(uint32_t p_unicode) {
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unicode = p_unicode;
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}
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uint32_t InputEventKey::get_unicode() const {
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return unicode;
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}
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void InputEventKey::set_echo(bool p_enable) {
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echo = p_enable;
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}
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bool InputEventKey::is_echo() const {
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return echo;
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}
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uint32_t InputEventKey::get_scancode_with_modifiers() const {
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uint32_t sc = scancode;
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if (get_control())
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sc |= KEY_MASK_CTRL;
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if (get_alt())
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sc |= KEY_MASK_ALT;
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if (get_shift())
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sc |= KEY_MASK_SHIFT;
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if (get_metakey())
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sc |= KEY_MASK_META;
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return sc;
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}
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bool InputEventKey::action_match(const Ref<InputEvent> &p_event) const {
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Ref<InputEventKey> key = p_event;
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if (key.is_null())
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return false;
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return get_scancode_with_modifiers() == key->get_scancode_with_modifiers();
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}
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void InputEventKey::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventKey::set_pressed);
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ClassDB::bind_method(D_METHOD("set_scancode", "scancode"), &InputEventKey::set_scancode);
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ClassDB::bind_method(D_METHOD("get_scancode"), &InputEventKey::get_scancode);
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ClassDB::bind_method(D_METHOD("set_unicode", "unicode"), &InputEventKey::set_unicode);
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ClassDB::bind_method(D_METHOD("get_unicode"), &InputEventKey::get_unicode);
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ClassDB::bind_method(D_METHOD("set_echo", "echo"), &InputEventKey::set_echo);
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ClassDB::bind_method(D_METHOD("get_scancode_with_modifiers"), &InputEventKey::get_scancode_with_modifiers);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "scancode"), "set_scancode", "get_scancode");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "unicode"), "set_unicode", "get_unicode");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "echo"), "set_echo", "is_echo");
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}
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InputEventKey::InputEventKey() {
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pressed = false;
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scancode = 0;
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unicode = 0; ///unicode
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echo = false;
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}
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////////////////////////////////////////
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void InputEventMouse::set_button_mask(int p_mask) {
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button_mask = p_mask;
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}
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int InputEventMouse::get_button_mask() const {
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return button_mask;
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}
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void InputEventMouse::set_position(const Vector2 &p_pos) {
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pos = p_pos;
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}
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Vector2 InputEventMouse::get_position() const {
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return pos;
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}
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void InputEventMouse::set_global_position(const Vector2 &p_global_pos) {
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global_pos = p_global_pos;
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}
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Vector2 InputEventMouse::get_global_position() const {
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return global_pos;
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}
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void InputEventMouse::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_button_mask", "button_mask"), &InputEventMouse::set_button_mask);
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ClassDB::bind_method(D_METHOD("get_button_mask"), &InputEventMouse::get_button_mask);
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ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventMouse::set_position);
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ClassDB::bind_method(D_METHOD("get_position"), &InputEventMouse::get_position);
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ClassDB::bind_method(D_METHOD("set_global_position", "global_position"), &InputEventMouse::set_global_position);
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ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position");
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}
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InputEventMouse::InputEventMouse() {
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button_mask = 0;
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}
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///////////////////////////////////////
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void InputEventMouseButton::set_factor(float p_factor) {
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factor = p_factor;
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}
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float InputEventMouseButton::get_factor() {
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return factor;
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}
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void InputEventMouseButton::set_button_index(int p_index) {
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button_index = p_index;
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}
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int InputEventMouseButton::get_button_index() const {
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return button_index;
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}
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void InputEventMouseButton::set_pressed(bool p_pressed) {
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pressed = p_pressed;
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}
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bool InputEventMouseButton::is_pressed() const {
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return pressed;
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}
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void InputEventMouseButton::set_doubleclick(bool p_doubleclick) {
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doubleclick = p_doubleclick;
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}
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bool InputEventMouseButton::is_doubleclick() const {
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return doubleclick;
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}
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Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
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Vector2 g = p_xform.xform(get_global_position());
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Vector2 l = p_xform.xform(get_position() + p_local_ofs);
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Ref<InputEventMouseButton> mb;
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mb.instance();
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mb->set_id(get_id());
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mb->set_device(get_device());
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mb->set_alt(get_alt());
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mb->set_shift(get_shift());
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mb->set_control(get_control());
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mb->set_metakey(get_metakey());
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mb->set_position(l);
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mb->set_global_position(g);
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mb->set_button_mask(get_button_mask());
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mb->set_pressed(pressed);
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mb->set_doubleclick(doubleclick);
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mb->set_factor(factor);
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mb->set_button_index(button_index);
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return mb;
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}
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bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event) const {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_null())
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return false;
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return mb->button_index == button_index;
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}
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void InputEventMouseButton::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor);
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ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor);
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ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index);
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ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index);
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ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed);
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// ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventMouseButton::is_pressed);
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ClassDB::bind_method(D_METHOD("set_doubleclick", "doubleclick"), &InputEventMouseButton::set_doubleclick);
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ClassDB::bind_method(D_METHOD("is_doubleclick"), &InputEventMouseButton::is_doubleclick);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "factor"), "set_factor", "get_factor");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "doubleclick"), "set_doubleclick", "is_doubleclick");
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}
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InputEventMouseButton::InputEventMouseButton() {
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factor = 1;
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button_index = 0;
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pressed = false;
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doubleclick = false;
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}
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////////////////////////////////////////////
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void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
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relative = p_relative;
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}
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Vector2 InputEventMouseMotion::get_relative() const {
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return relative;
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}
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void InputEventMouseMotion::set_speed(const Vector2 &p_speed) {
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speed = p_speed;
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}
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Vector2 InputEventMouseMotion::get_speed() const {
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return speed;
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}
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Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
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Vector2 g = p_xform.xform(get_global_position());
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Vector2 l = p_xform.xform(get_position() + p_local_ofs);
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Vector2 r = p_xform.basis_xform(get_relative());
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Vector2 s = p_xform.basis_xform(get_speed());
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Ref<InputEventMouseMotion> mm;
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mm.instance();
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mm->set_id(get_id());
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mm->set_device(get_device());
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mm->set_alt(get_alt());
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mm->set_shift(get_shift());
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mm->set_control(get_control());
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mm->set_metakey(get_metakey());
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mm->set_position(l);
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mm->set_global_position(g);
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mm->set_button_mask(get_button_mask());
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mm->set_relative(r);
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mm->set_speed(s);
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return mm;
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}
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void InputEventMouseMotion::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
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ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
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ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventMouseMotion::set_speed);
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ClassDB::bind_method(D_METHOD("get_speed"), &InputEventMouseMotion::get_speed);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
|
|
}
|
|
|
|
InputEventMouseMotion::InputEventMouseMotion() {
|
|
}
|
|
|
|
////////////////////////////////////////
|
|
|
|
void InputEventJoypadMotion::set_axis(int p_axis) {
|
|
|
|
axis = p_axis;
|
|
}
|
|
|
|
int InputEventJoypadMotion::get_axis() const {
|
|
|
|
return axis;
|
|
}
|
|
|
|
void InputEventJoypadMotion::set_axis_value(float p_value) {
|
|
|
|
axis_value = p_value;
|
|
}
|
|
float InputEventJoypadMotion::get_axis_value() const {
|
|
|
|
return axis_value;
|
|
}
|
|
|
|
bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event) const {
|
|
|
|
Ref<InputEventJoypadMotion> jm = p_event;
|
|
if (jm.is_null())
|
|
return false;
|
|
|
|
return (axis == jm->axis && (axis_value < 0) == (jm->axis_value < 0));
|
|
}
|
|
|
|
void InputEventJoypadMotion::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis);
|
|
ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value);
|
|
ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "axis_value"), "set_axis_value", "get_axis_value");
|
|
}
|
|
|
|
InputEventJoypadMotion::InputEventJoypadMotion() {
|
|
|
|
axis = 0;
|
|
axis_value = 0;
|
|
}
|
|
/////////////////////////////////
|
|
|
|
void InputEventJoypadButton::set_button_index(int p_index) {
|
|
|
|
button_index = p_index;
|
|
}
|
|
|
|
int InputEventJoypadButton::get_button_index() const {
|
|
|
|
return button_index;
|
|
}
|
|
|
|
void InputEventJoypadButton::set_pressed(bool p_pressed) {
|
|
|
|
pressed = p_pressed;
|
|
}
|
|
bool InputEventJoypadButton::is_pressed() const {
|
|
|
|
return pressed;
|
|
}
|
|
|
|
void InputEventJoypadButton::set_pressure(float p_pressure) {
|
|
|
|
pressure = p_pressure;
|
|
}
|
|
float InputEventJoypadButton::get_pressure() const {
|
|
|
|
return pressure;
|
|
}
|
|
|
|
bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event) const {
|
|
|
|
Ref<InputEventJoypadButton> jb = p_event;
|
|
if (jb.is_null())
|
|
return false;
|
|
|
|
return button_index == jb->button_index;
|
|
}
|
|
|
|
void InputEventJoypadButton::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventJoypadButton::set_button_index);
|
|
ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventJoypadButton::get_button_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventJoypadButton::set_pressure);
|
|
ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventJoypadButton::get_pressure);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventJoypadButton::set_pressed);
|
|
// ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventJoypadButton::is_pressed);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "pressure"), "set_pressure", "get_pressure");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
|
|
}
|
|
|
|
InputEventJoypadButton::InputEventJoypadButton() {
|
|
|
|
button_index = 0;
|
|
pressure = 0;
|
|
pressed = false;
|
|
}
|
|
|
|
//////////////////////////////////////////////
|
|
|
|
void InputEventScreenTouch::set_index(int p_index) {
|
|
|
|
index = p_index;
|
|
}
|
|
int InputEventScreenTouch::get_index() const {
|
|
|
|
return index;
|
|
}
|
|
|
|
void InputEventScreenTouch::set_position(const Vector2 &p_pos) {
|
|
|
|
pos = p_pos;
|
|
}
|
|
Vector2 InputEventScreenTouch::get_position() const {
|
|
|
|
return pos;
|
|
}
|
|
|
|
void InputEventScreenTouch::set_pressed(bool p_pressed) {
|
|
|
|
pressed = p_pressed;
|
|
}
|
|
bool InputEventScreenTouch::is_pressed() const {
|
|
|
|
return pressed;
|
|
}
|
|
|
|
Ref<InputEvent> InputEventScreenTouch::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
|
|
|
|
Ref<InputEventScreenTouch> st;
|
|
st.instance();
|
|
st->set_id(get_id());
|
|
st->set_device(get_device());
|
|
st->set_index(index);
|
|
st->set_position(p_xform.xform(pos + p_local_ofs));
|
|
st->set_pressed(pressed);
|
|
|
|
return st;
|
|
}
|
|
|
|
void InputEventScreenTouch::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenTouch::set_index);
|
|
ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenTouch::get_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_position", "pos"), &InputEventScreenTouch::set_position);
|
|
ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenTouch::get_position);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventScreenTouch::set_pressed);
|
|
//ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
|
|
}
|
|
|
|
InputEventScreenTouch::InputEventScreenTouch() {
|
|
|
|
index = 0;
|
|
pressed = false;
|
|
}
|
|
|
|
/////////////////////////////
|
|
|
|
void InputEventScreenDrag::set_index(int p_index) {
|
|
|
|
index = p_index;
|
|
}
|
|
|
|
int InputEventScreenDrag::get_index() const {
|
|
|
|
return index;
|
|
}
|
|
|
|
void InputEventScreenDrag::set_position(const Vector2 &p_pos) {
|
|
|
|
pos = p_pos;
|
|
}
|
|
Vector2 InputEventScreenDrag::get_position() const {
|
|
|
|
return pos;
|
|
}
|
|
|
|
void InputEventScreenDrag::set_relative(const Vector2 &p_relative) {
|
|
|
|
relative = p_relative;
|
|
}
|
|
Vector2 InputEventScreenDrag::get_relative() const {
|
|
|
|
return relative;
|
|
}
|
|
|
|
void InputEventScreenDrag::set_speed(const Vector2 &p_speed) {
|
|
|
|
speed = p_speed;
|
|
}
|
|
Vector2 InputEventScreenDrag::get_speed() const {
|
|
|
|
return speed;
|
|
}
|
|
|
|
Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
|
|
|
|
Ref<InputEventScreenDrag> sd;
|
|
|
|
sd.instance();
|
|
|
|
sd->set_id(get_id());
|
|
sd->set_device(get_device());
|
|
|
|
sd->set_index(index);
|
|
sd->set_position(p_xform.xform(pos + p_local_ofs));
|
|
sd->set_relative(p_xform.basis_xform(relative));
|
|
sd->set_speed(p_xform.basis_xform(speed));
|
|
|
|
return sd;
|
|
}
|
|
|
|
void InputEventScreenDrag::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index);
|
|
ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position);
|
|
ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventScreenDrag::set_relative);
|
|
ClassDB::bind_method(D_METHOD("get_relative"), &InputEventScreenDrag::get_relative);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InputEventScreenDrag::set_speed);
|
|
ClassDB::bind_method(D_METHOD("get_speed"), &InputEventScreenDrag::get_speed);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "speed"), "set_speed", "get_speed");
|
|
}
|
|
|
|
InputEventScreenDrag::InputEventScreenDrag() {
|
|
|
|
index = 0;
|
|
}
|
|
/////////////////////////////
|
|
|
|
void InputEventAction::set_action(const StringName &p_action) {
|
|
|
|
action = p_action;
|
|
}
|
|
StringName InputEventAction::get_action() const {
|
|
|
|
return action;
|
|
}
|
|
|
|
void InputEventAction::set_pressed(bool p_pressed) {
|
|
|
|
pressed = p_pressed;
|
|
}
|
|
bool InputEventAction::is_pressed() const {
|
|
|
|
return pressed;
|
|
}
|
|
|
|
bool InputEventAction::is_action(const StringName &p_action) const {
|
|
|
|
return action == p_action;
|
|
}
|
|
|
|
void InputEventAction::_bind_methods() {
|
|
|
|
ClassDB::bind_method(D_METHOD("set_action", "action"), &InputEventAction::set_action);
|
|
ClassDB::bind_method(D_METHOD("get_action"), &InputEventAction::get_action);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed);
|
|
//ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed);
|
|
|
|
// ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action", "get_action");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
|
|
}
|
|
|
|
InputEventAction::InputEventAction() {
|
|
pressed = false;
|
|
}
|