virtualx-engine/editor/debugger
Per Melin 27dc9fa4c0 Fix frame number underflow in visual profiler
Unsigned subtraction underflow caused the frame counter to be locked at
2^64 in the visual profiler until debugger/profiler_frame_history_size
number of frames had passed.
2024-02-15 14:33:47 +01:00
..
debug_adapter Prevent race condition on initial breakpoints from DAP 2023-11-14 15:56:03 +00:00
editor_debugger_inspector.cpp Avoid retrieving the object ID of a Nil variable 2023-08-04 22:38:43 +08:00
editor_debugger_inspector.h
editor_debugger_node.cpp Merge pull request #86676 from rune-scape/sparse-script-reload 2024-01-17 18:52:54 +01:00
editor_debugger_node.h Hot-reload only changed scripts 2024-01-02 17:56:52 -08:00
editor_debugger_server.cpp
editor_debugger_server.h
editor_debugger_tree.cpp Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
editor_debugger_tree.h
editor_file_server.cpp
editor_file_server.h
editor_performance_profiler.cpp Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
editor_performance_profiler.h
editor_profiler.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
editor_profiler.h Fix missing time for some script functions in profiler 2023-12-19 19:42:21 +01:00
editor_visual_profiler.cpp Fix frame number underflow in visual profiler 2024-02-15 14:33:47 +01:00
editor_visual_profiler.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
script_editor_debugger.cpp Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
script_editor_debugger.h Hot-reload only changed scripts 2024-01-02 17:56:52 -08:00
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